Search found 77 matches
- Tue Jul 25, 2017 5:40 pm
- Forum: Archive Chat
- Topic: Alright...let's do this. DEATH MAGE
- Replies: 15
- Views: 7797
Re: Alright...let's do this. DEATH MAGE
I just really like the concept of roots/lock down of some sort. It makes for some awesome gameplay. Some sort of root ability in PVP down the line would definitely be game changing but would be a really good addition. Most games have a lot of crowd control features that give a really cool depth of g...
- Tue Jul 25, 2017 2:17 pm
- Forum: Archive Chat
- Topic: Alright...let's do this. DEATH MAGE
- Replies: 15
- Views: 7797
Re: Alright...let's do this. DEATH MAGE
Yeah and with OAD's and stuff those just tank one hit and die so they're equal to Chanters which sucks since chanters have more dmg and more utility to parties. Necros may be a cool solo class due to their self heal but Chanters can just buy pots for the same effect :/ Another thought is that if any...
- Tue Jul 25, 2017 2:13 pm
- Forum: Archive Chat
- Topic: Improving Zerkers
- Replies: 24
- Views: 12370
Re: Improving Zerkers
I think options 2 3 and 4 work best and would be easiest to implement. I think 2 sounds the most interesting and unique that also fits the class. It might not give them as much of an edge as 3 and 4. I wouldn't mind seeing it scale a bit more crazy like 2-10%. 2% at 50% health and say 10% at 10% he...
- Tue Jul 25, 2017 12:34 pm
- Forum: Archive Chat
- Topic: Caster/Combat Staves.
- Replies: 3
- Views: 2246
Re: Caster/Combat Staves.
Ayyy EveningBurd - What is the existing bonus to spell pen from staffsies? Also what the fuck is spell pen? The forums are hard to search sometimes so I couldn't find much info other than I think the only weapon that has any bonus is staff's and I've heard that the bonus number is extremely low, lik...
- Tue Jul 25, 2017 12:29 pm
- Forum: Archive Chat
- Topic: Alright...let's do this. DEATH MAGE
- Replies: 15
- Views: 7797
Re: Alright...let's do this. DEATH MAGE
Has anyone thrown around the idea of buffing their undead summon? Perhaps give them a second summon so that they can have 2 up at once and maybe buff them so that they heal the Necro for 1/3 of their dmg instead of themselves? It makes some thematic sense for a Necromancer to have a small undead arm...
- Mon Jul 24, 2017 12:17 pm
- Forum: Archive Chat
- Topic: Adding specific use to various weapon types
- Replies: 1
- Views: 1712
Re: Adding specific use to various weapon types
I think the separators might have to be more subtle than what you're proposing since balancing stuff like AOE attacks and parry would be ridiculous - I think those would be really cool to add but likely on specific classes not just for anyone dual wielding or 2h wielding. I was thinking about some s...
- Mon Jul 24, 2017 11:55 am
- Forum: Archive Chat
- Topic: Backstabbing/Assassins n' Thieves
- Replies: 53
- Views: 25521
Re: Backstabbing/Assassins n' Thieves
JF and Miach, how is moving between attacks skill or a challenge? Do you guys honestly think that there is any strategy? You move to a new square and you move back. You do that between every BS. Literally the two differences between this proposed and current system is that one to two movement comman...
- Sun Jul 23, 2017 5:01 pm
- Forum: Archive Chat
- Topic: Backstabbing/Assassins n' Thieves
- Replies: 53
- Views: 25521
Re: Backstabbing/Assassins n' Thieves
I just think that if this was being proposed on a new class the vote would be 18-1 against it.
I'm not sure what the incentive is from people who want to keep it honestly, nostalgia paired with already having a Slayer leveled and no plans to level another I guess.
I'm not sure what the incentive is from people who want to keep it honestly, nostalgia paired with already having a Slayer leveled and no plans to level another I guess.
- Sun Jul 23, 2017 4:46 pm
- Forum: Archive Chat
- Topic: Backstabbing/Assassins n' Thieves
- Replies: 53
- Views: 25521
Re: Backstabbing/Assassins n' Thieves
It's true this will take a very minor edge away for the best Slayers and flatten out the playing field... for two of the six commands that need to be entered for a round. There's still four other commands for you to show your mastery of MUD's you snowflakes. Slow players or players who can't enter c...
- Sun Jul 23, 2017 12:44 pm
- Forum: Archive Chat
- Topic: Improving Zerkers
- Replies: 24
- Views: 12370
Re: Improving Zerkers
I like all of the options tbh haha Option 2 and 3 together might be really good and get the class in good shape since theyre both small buffs alone but together would be enough to make the class scary again :D I love the idea of the rage cooldown and AC reduction as well as well as what Rodeo said t...