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by Aieron
Wed Jun 08, 2016 6:40 pm
Forum: Archive Chat
Topic: Variant Classes.
Replies: 11
Views: 13282

Re: Variant Classes.

Completely disagree that RoK's simplicity is a good thing to mimic. It worked back then, sure, and we love the nostalgia of it, but there are games my 5yr old nephew plays that boast more complexity and appeal. I'm not saying you need 300 subclasses or a thousand systems, but I'd say it's foolish to...
by Aieron
Wed Jun 08, 2016 2:49 pm
Forum: Archive Chat
Topic: Variant Classes.
Replies: 11
Views: 13282

Re: Variant Classes.

Tree of Savior might have over 9000 classes... but the game itself is pretty bad it sounds like. Most enjoy it, but the publisher for NA screwed up A LOT so you'll see lots of hate for it. Anyways, it's just an example of one way of adding more character depth. I was thinking about this last night ...
by Aieron
Wed Jun 08, 2016 1:41 pm
Forum: Archive Chat
Topic: Variant Classes.
Replies: 11
Views: 13282

Re: Variant Classes.

Personally, I'm big on adding more diversity with character development. A few in-development MMOs I'm following allow for sub-classes or training into multiple classes at rudimentary level vs full class mastery. (Examples: Crowfall, Chronicles of Elyria, and Tree of Savior). I think it'd be interes...
by Aieron
Wed Jun 08, 2016 1:33 pm
Forum: Archive Chat
Topic: Dodge formula - Need some says.
Replies: 6
Views: 5176

Re: Dodge formula - Need some says.

Dodge rate is so tricky. When RoK had changes to agi scaling and backstab hitrates, the entire game felt so different. I actually think that character level not impacting it is fine and a benefit. It sucks for new players to feel completely helpless versus max level characters.In fact, a large numbe...
by Aieron
Wed Jun 08, 2016 4:06 am
Forum: Archive Chat
Topic: All of my RAGE
Replies: 16
Views: 11073

Re: All of my RAGE

Little late to the party? My opinion: Rage should be accumulated from damage taken, possible damage given, but more likley damage taken, a fill up bar that depletes out of combat? I think they should lose dodge; their going all out attack. I think they should gain hit rate; their going all out atta...
by Aieron
Wed Jun 08, 2016 2:34 am
Forum: Archive Chat
Topic: Booo.
Replies: 6
Views: 4924

Re: Booo.

I was musing today how GMUDs have game mechanics that modern games just don't mimic very well... Loaded up RoK forums from the nostalgic thoughts and saw this :O
by Aieron
Wed Jun 08, 2016 1:11 am
Forum: Archive Chat
Topic: Booo.
Replies: 6
Views: 4924

Booo.

Hi.

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