Search found 68 matches
- Thu Jan 04, 2018 1:08 pm
- Forum: Archive Chat
- Topic: Necro (and sorc) debuffs text color
- Replies: 3
- Views: 2664
Re: Necro (and sorc) debuffs text color
Yes, for successful debuffs so it would be easier to see when spells hit.
- Fri Dec 29, 2017 9:59 am
- Forum: Archive Chat
- Topic: Necro (and sorc) debuffs text color
- Replies: 3
- Views: 2664
Necro (and sorc) debuffs text color
I've been wanting to suggest a change after the necro event, but been too lazy to write this up. When casting debuffs, it is hard to tell if it landed or unaffected. The only debuff that is some what easy to see is rot with the message "Jake is not feeling well..." appearing in dark blue. ...
- Thu Dec 21, 2017 10:03 am
- Forum: Archive Chat
- Topic: Likes and Dislikes
- Replies: 31
- Views: 14814
Re: Likes and Dislikes
Nice!! Do we get start monsters too?
We'll need to come up with a name too since we can't use Pokemon. What about Embermon?
We'll need to come up with a name too since we can't use Pokemon. What about Embermon?
- Mon Dec 18, 2017 2:42 pm
- Forum: Archive Chat
- Topic: Guild Changes/Party Changes?
- Replies: 51
- Views: 24782
Re: Guild Changes/Party Changes?
take last night for example, 2 training groups on all night. dreads not done, sals not done, gnolls done by me and ambergale at 1 am(including 7 pm keys still just happily sitting there). thanatos wasn't done when i logged off either, etc. i gotta lay it out for you guys your own laziness and lack ...
- Thu Dec 14, 2017 2:32 pm
- Forum: Archive Chat
- Topic: Guild Changes/Party Changes?
- Replies: 51
- Views: 24782
Re: Guild Changes/Party Changes?
Fundamentally, as other people said - the issue is the base of players. I mean, I keep telling folder to recruit everyone not because i want us to be super powerful (actually i do too), but when I imagine some player sitting in a clan all by himself.. he is going to quit. There is a critical mass p...
- Thu Dec 14, 2017 1:52 am
- Forum: Archive Chat
- Topic: Newbie Suggestion
- Replies: 7
- Views: 4442
Re: Newbie Suggestion
This is a great idea. I would even suggest the message gets queued up for veterans (maybe for ones that have /helper turned on) so when they first log on they can see all the new players since they last login.
- Thu Dec 14, 2017 1:35 am
- Forum: Archive Chat
- Topic: Likes and Dislikes
- Replies: 31
- Views: 14814
Re: Likes and Dislikes
Top 3 Oads or bosses: Thanatos Divine Elemental (Not how the key spawns, just the boss fight) Crystal Dragon (The Orbs should appear on the list when it spawns.) Top 3 leveling spots: Sewers Ark Plains Dreadlands Top 3 Quests or Chains: Kakegi Grove Dreadlands Raiders Vale Top 3 Events: Random Team ...
- Wed Nov 22, 2017 11:54 am
- Forum: Archive Chat
- Topic: PK Immunity/XP Loss Poll
- Replies: 15
- Views: 6950
Re: PK Immunity/XP Loss Poll
I like a little of 3 and 4 so I picked 5 as well. Maybe even add to the protection (1hr?) if they get pked again shortly after the 30mins run out.
- Tue Nov 21, 2017 4:37 pm
- Forum: Archive Chat
- Topic: About anti-spy measures
- Replies: 41
- Views: 23827
Re: About anti-spy measures
There's already a newbie chat system in place. /helper : Toggles helper mode. This will allow you to get new player questions so you can assist them. If this mode is abused (i.e. you give grief to new players) you will be banned without warning. /newbie :This will send a message to any helper online...
- Tue Nov 21, 2017 10:18 am
- Forum: Archive Chat
- Topic: PK immunity & How well it really works.
- Replies: 30
- Views: 13918
Re: PK immunity & How well it really works.
Is first death a 2mil exp lost (I don't remember)? Would it be beneficial if exp lost for account without a 25er be reduced by half? I can see this be abused by people opening new accounts to lvl a new alt. I suggest maybe drop PK immunity down to 2 PK/hr. Also, adding to the above, you "could&...