Slight Dragon Changes/Fixes

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Slight Dragon Changes/Fixes

Postby NiteHawk » Fri Feb 26, 2021 3:16 am


Because of the update there was some issues with dragons that caused a couple of them to not take damage very well. I've adjusted them but also tweaked them slightly (Since I wanted too anyways):

-Crystal Dragon no longer takes magic damage much. (Around 4-5% of the total damage.). You'll have to think up a decent way to deal with the mobs it spawns and the dragon itself.
-Crystal Dragon infra reduced from 25 to 10. (Harder to search, but still decent cause of high int).
-Crystal Dragon armor increased from 150 to 200.

-Crimson Dragon attackers increased from 3 to 4. (Meaning one attack is 2-3seconds faster, not a huge increase)
-Crimson Dragon infra increased from 10 to 25.
-Crimson Dragon dodge agility increased from 25 to 28.
-Crimson Dragon armor lowered from 200 to 150.

-Virulent Dragon now takes spell damage again. Physical damage is the same and they only take 5% of your physical damage.
-Spell negation changed from 300% to 20% (Cause of the changes, woops, originally it was around 15-20% with the old spell negation system!)


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