Lateralus wrote:Yea I think they are fine with an extra pool and or a bonus. I wish we could give them something other than armor since 2 other races already get that but not sure what to give?
I know we don't wanna give them more power as a healer so less Fiz is prob out.
Maybe 1-2 hit rate or dodge rate although I know you'd just rather have agi act.
1% crit sounds messy when dealing with other crit stuff
Could do like a 2-4 physical damage reduction like dwarf have spell reduction of 10. That kinda makes healers better tho.
Could do like at night or underground 2% more damage.
Could just give them that extra 1 pool stat and bump their chr up to 18 allowing them to stack higher chr hp / mp bonus and make knights a bit better and a long shot ranger.
Maybe more hp recovery like suggested.
Maybe a search and hide bonus?
Just some ideas to work with.
Search/hide bonus probably really does nothing and might be weird skillset as it only benefits some classes and not all. Not sure how I feel about that. I don't think they should get spell reduction because goblins get it, and it makes them very similar and we should try to space these races out a bit. Agreed with extra crit, also specific to classes too which is meh.
1 pool and 2 char is OK, it doesn't make them completely good just by doing that but it would help out a little. HP recovery is okay. HR and DR make no sense and if you give them that anyways you shadow making a ling so that is probably a bad idea too.
I think honestly they aren't terrible with the HP boost that they will still get. If you look at saurians vs them, they are quite similar. I don't think they need much to be honest. We might be looking at this incorrectly because we also have adjusted other races too.
I made changes to #11, check them out now. I think we are fairly close.
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Dan wrote:About INT mattering more for healing...
INT needs to have a linear scale, having a random scale that changes based on int point is often confusing to people and can be problematic. But again that should be posted elsewhere, we 'do' need to talk about magic scaling but it's going to be lost here and we're in to deep to change topics, need to focus on this one 8)
DE's with 19 END overshadow a couple races as it stands though. To be honest I think it's okay and I think we can probably test it out soon.
Styx wrote:Will there be a 21 end race. I've seen it brought up about humans being possibly 21 end. This would give a wider spectrum of possible end choices
Not with the HP formula changes. Changing the HP formula plus giving HE/Humans END too is too much.