Releasing the game - November 8th

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NiteHawk
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Releasing the game - November 8th

Postby NiteHawk » Wed Oct 12, 2016 2:55 am

Hey guys.

I know the game has been getting a bit quiet, the biggest issue is trying to get content out right now before then. However, I am going to be planning to release on November 1st and starting the game so that we don't sit and stagnate any longer, as it's been long enough. We will still be updating the game, and the new client is progressing but has halted as I've taken up building and bug fixing for now until then. So the new client won't be out until then. Once we are closer to November I will be firing off a mail and attempting to get people back into the game.

Things like guild houses and other things will come after that. We also are lacking OADs for OAD level items, but while you guys level we will attempt to add some interesting ones.

Hope you guys are ready 8)


Edit: Pushed back one week. Sorry guys!

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Folder
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Re: Releasing the game - November 1st

Postby Folder » Wed Oct 12, 2016 9:09 am

About time :)
<Silhouette>

Ellora
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Re: Releasing the game - November 1st

Postby Ellora » Wed Oct 12, 2016 9:31 am

Yes!

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Thoth
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Re: Releasing the game - November 1st

Postby Thoth » Wed Oct 12, 2016 4:03 pm

Can we have an idle timer so it can be decreed who is the front runner for winning the game through idling?

:mrgreen:
Thoth, the original creator of the video game.

Driab wrote:What good is power if you can't use it when it is completely unnecessary?


Also....Thoth = Byr

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Maker
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Re: Releasing the game - November 1st

Postby Maker » Wed Oct 12, 2016 5:03 pm

Then we just need a website and some SEO.

killa
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Re: Releasing the game - November 1st

Postby killa » Wed Oct 12, 2016 7:10 pm

8-)

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Bron
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Re: Releasing the game - November 1st

Postby Bron » Thu Oct 13, 2016 7:01 am

Sounds great! Looking forward to the release.

Let us know if you need the player base testing anything specific before launch. I am pretty sure I speak for most in saying we are happy to help.
But what fun is destruction if no "precious" lives are lost.

Schaffino
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Re: Releasing the game - November 1st

Postby Schaffino » Fri Oct 14, 2016 9:36 pm

stoked
Midas, Shawshank, Nzukax, Irwin, Vitamin, Ixidor, Guernica
"yuh"

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dunky
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Re: Releasing the game - November 1st

Postby dunky » Sat Oct 15, 2016 12:22 pm

Do you have any advertising plans or are you just going to rely on word of mouth until the game is more fleshed out with oads and such? Excited to finally start playing for real.

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Lateralus
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Re: Releasing the game - November 1st

Postby Lateralus » Sat Oct 15, 2016 1:06 pm

dunky wrote:Do you have any advertising plans or are you just going to rely on word of mouth until the game is more fleshed out with oads and such? Excited to finally start playing for real.



I think this needs to be a priority for sure. I have a mailing list from my iOS games as well as an idea of a few forums / sites to post at. Wouldn't mind trying to see it added to steam should prob start a campaign somewhat soon.


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