Necro (and sorc) debuffs text color
Necro (and sorc) debuffs text color
I've been wanting to suggest a change after the necro event, but been too lazy to write this up. When casting debuffs, it is hard to tell if it landed or unaffected. The only debuff that is some what easy to see is rot with the message "Jake is not feeling well..." appearing in dark blue. Wither, Blind, Sap, and Slow only appear as regular light blue text color when they land. It would be a great QoL change if these are changed to a dark blue or really any other color (and maybe add a sound effect too).
Tivrusky
"The computer’s kaput and we’re drifting through space towards certain oblivion."
"The computer’s kaput and we’re drifting through space towards certain oblivion."
Re: Necro (and sorc) debuffs text color
Plus one
C debuff name
Removes a hex per each hex on target, inflicts x amount of dammage and applies new hex
C debuff name
Removes a hex per each hex on target, inflicts x amount of dammage and applies new hex
Re: Necro (and sorc) debuffs text color
Ohko wrote:I've been wanting to suggest a change after the necro event, but been too lazy to write this up. When casting debuffs, it is hard to tell if it landed or unaffected. The only debuff that is some what easy to see is rot with the message "Jake is not feeling well..." appearing in dark blue. Wither, Blind, Sap, and Slow only appear as regular light blue text color when they land. It would be a great QoL change if these are changed to a dark blue or really any other color (and maybe add a sound effect too).
So you mean change the
'x was unaffected' color vs everything else then?
Re: Necro (and sorc) debuffs text color
Yes, for successful debuffs so it would be easier to see when spells hit.
Tivrusky
"The computer’s kaput and we’re drifting through space towards certain oblivion."
"The computer’s kaput and we’re drifting through space towards certain oblivion."
Who is online
Users browsing this forum: No registered users and 147 guests