(Created page with "== Suffixes == {| class="sortable" |- !Suffix!!Effect!! Equipment |- |Rain || Rain gives a Water divinity bonus ranging from 1%/2%/3%/4%/5% depending on the affix level.|| <f...") |
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Revision as of 19:07, 25 January 2025
Suffixes
| Suffix | Effect | Equipment |
|---|---|---|
| Rain | Rain gives a Water divinity bonus ranging from 1%/2%/3%/4%/5% depending on the affix level. |
Weapon, Armor, Off-Hand, Helmet |
| Boar | Boar gives a Physical Damage Reduction bonus ranging from 1%-3% depending on the affix level. |
Armor, Codex, Talisman |
| Combat | Combat gives a flurry damage bonus. |
Weapon |
| Eagle | Eagle gives a Magic Damage Reduction bonus ranging from 1%-3% depending on the affix level. |
Armor, Codex, Talisman |
| Mongoose | Mongoose gives a Haste bonus ranging 0.03s/0.06s/0.09s/0.12s/0.15s depending on the affix level. |
Weapon, Tome, Instrument |
| Owl | Owl gives a Wisdom bonus ranging from 0.1-0.5 depending on the affix level. |
Weapon, Armor, Off-Hand |
| Flame | Flame gives a Fire divinity bonus ranging from 1%-5% depending on the affix level. |
Weapon, Armor, Off-Hand, Helmet |
| Cobra | Cobra gives a Poison Effect bonus on physical attacks ranging from 1%/2%/3%/4%/5% depending on the affix level with a maximum cap of 25 damage per tick. Cobra has a long duration of 148s to 180s. The chance to apply poison is 15% on a successful hit. |
Weapon, Tome, Instrument |
| Dusk | Dusk gives a Night divinity bonus ranging from 1%/2%/3%/4%/5% depending on the affix level. |
Weapon, Armor, Off-Hand, Helmet |
| Perception | Perception gives a Spell Pierce bonus ranging from 1%-5% depending on the affix level. |
Weapon, Tomes |
| Spellbound | Spellbound gives a MP Tick bonus of 1. |
Armor, Codex, Talisman |
| Vigor | Vigor gives a HP bonus ranging 3/6/9/12/15 depending on the affix level. |
Weapon, Armor, Off-Hand, Helmet |
| Foreseeing | Foreseeing gives a Magic Resistance bonus multiplier ranging from 1%/2%/3%/4%/5% depending on the affix level. |
Armor, Codex, Talisman |
| Rock | Rock gives an Earth divinity bonus ranging from 1%/2%/3%/4%/5% depending on the affix level. |
Weapon, Armor, Off-Hand, Helmet |
| Bear | Bear gives an Endurance bonus ranging from 0.1-0.5 depending on the affix level. |
Weapon, Armor, Off-Hand |
| Peacock | Peacock gives a Charisma bonus ranging from 0.1-0.5 depending on the affix level. |
Weapon, Armor, Off-Hand |
| Affliction | Afflication gives a Spell Damage bonus ranging from 1%/2%/3%/4%/5% depending on the affix level. |
Weapon, Tome |
| Lion | Lion gives a Strength bonus ranging from 0.1-0.5 depending on the affix level. |
Weapon, Armor, Off-Hand |
| Class Damage | Class Damage gives a Damage bonus when attacking a specific class ranging 2%/4%/6%/8%/10% depending on the affix level. Works for both melee and magic damage. |
Weapon, Tome, Instrument |
| Raven | Raven gives an Intelligence bonus ranging from 0.1-0.5 depending on the affix level. |
Weapon, Armor, Off-Hand |
| Cheetah | Cheetah gives an Agility bonus ranging from 0.1-0.5 depending on the affix level. |
Weapon, Armor, Off-Hand |
| Vitality | Vitality gives a HP Tick bonus ranging from 1-3 depending on the affix level. |
Armor |
| Storm | Storm gives a Lightning divinity bonus ranging from 1%-5% depending on the affix level. |
Weapon, Armor, Off-Hand, Helmet |
| Class Defense | Class Defense gives a Defense bonus when being attacked by a specific class ranging 2%/4%/6%/8%/10% depending on the affix level. |
Armor, Shield, Codex, Talisman |
| Harm | Harm gives a Damage bonus ranging from 1%/2%/3%/4%/5% depending on the affix level. |
Weapon, Tome, Instrument |
| Lich | Lich gives a MP Leech bonus on physical attacks ranging from 1/2/3/4/5 depending on the affix level. |
Weapon, Tome, Instrument |
| Sanguine | Sanguine gives a HP Leech bonus on physical attacks ranging from 1%/2%/3%/4%/5% depending on the affix level. |
Weapon, Tome, Instrument |
| Salamander | Salamander gives a Burn Effect bonus on physical attacks ranging 4%/8%/12%/16%/20% depending on the affix level with a maximum cap of 80 damage per tick. Salamander has a short duration of 12s to 20s. The chance to apply poison is 15% on a successful hit. |
Weapon, Tome, Instrument |
| Insight | Insight gives a MP bonus ranging 4/8/12/16/20 depending on the affix level. |
Weapon, Armor, Off-Hand, Helmet |