Key Learnings
- Sapping increases how much gold can be stolen by a thief. The language of steal power can be confusing for some. Necromancers see no benefit if they use this Prefix.
- Lycanthrope gives less morph stat bonus with talisman than weapon.
- Focus is additive, meaning a Saurian could have 100% fizzle reduction if each piece of equipment had focus on it. It can create very interesting compositions.
Prefixes
| Inscription | Effect | Equipment |
|---|---|---|
| Lycanthrope | Lyncanthrope gives a morph bonus. Bonus is larger on weapons than talisman. |
Blunt |
| Safeguard | Safeguard gives an Armor bonus ranging 2/4/6/8/10 depending on the affix level. |
Armor |
| Berserking | Berserking gives a Rage Power bonus ranging from 1%/2%/3%/4%/5% depending on the affix level. |
Axe |
| Stealth | Stealth gives an Autosneak bonus ranging 10/20/30/40/50 depending on the affix level. |
Dagger |
| Race Defense | Race Defense gives a Defense bonus when being attacked by a specific race ranging 2%/4%/6%/8%/10% depending on the affix level. |
Armor |
| Destructive | Destructive gives a Critical Damage bonus ranging 2%/4%/6%/8%/10% depending on the affix level. |
Bow |
| Focus | Focus gives a Fizzle Reduction bonus ranging 5%/10%/15%/20%/25% depending on the affix level. |
Weapons |
| Bardic | Bardic gives a Song Power bonus ranging 2%/4%/6%/8%/10% depending on the affix level. |
Axe |
| Aegis | Aegis gives a Deflect bonus ranging 1%/2%/3%/4%/5% depending on the affix level. |
Shield |
| Wall | Wall will be preceded by a term that identifies what it is providing defense against, such as generic, or elemental, and depending on the affix level. (Deduction - To be confirmed. |
Armor, more? |
| Sapping | Sapping gives a Steal Power bonus ranging 2%/4%/6%/8%/10% depending on the affix level. Note: Affects the AMOUNT of gold a Thief can steal in an action. |
Dagger |
| Empowering | Empowering gives a Pet Strength bonus ranging 1.5%/3%/4.5%/6%/7.5% depending on the affix level. |
Axe |
| Commanding | Commanding gives a Summon Strength bonus ranging 2%/4%/6%/8%/10% depending on the affix level. |
Staff |
| Divine | Divine gives a Heal Power bonus ranging 2%/4%/6%/8%/10% depending on the affix level. |
Axe, Sword, Blunt, Staff, Fist, Instrument, Talisman |
| Race Damage | Race Damage gives an Damage bonus when attacking a specific race ranging 2%/4%/6%/8%/10% depending on the affix level. Works for both melee and magic damage. |
Weapons |
| Quick | Quick gives a Roundhouse Power bonus ranging 2%/4%/6%/8%/10% depending on the affix level. |
Staff |
| Avarice | Avarice gives a Gold bonus ranging from 1%/2%/3%/4%/5% depending on the affix level. |
Weapons |
| Bane Damage | NPC Race Damage gives a Damage bonus when attacking a specific NPC race ranging 2%/4%/6%/8%/10% depending on the affix level. Works for both melee and magic damage. |
Weapons |
| Moxie | Moxie gives an Experience bonus ranging from 1%/2%/3%/4%/5% depending on the affix level. |
Weapons |
| Voracity | Voracity gives a Drop Rate bonus ranging from 1%/2%/3%/4%/5% depending on the affix level. |
Weapon |
| Hexing | Hexing gives a Debuff power bonus ranging 2%/4%/6%/8%/10% depending on the affix level. |
Weapons, Tomes, Codex, Instruments, Talisman |
| Striking | Striking gives a Critical Chance bonus ranging from 1%-5% depending on the affix level. |
Bow, Two-handed |
| Smashing | Smashing gives a Shield Bash bonus ranging 2%/4%/6%/8%/10% depending on the affix level. |
Shields |
| Bolstering | Bolstering gives a Buff power bonus ranging 2%/4%/6%/8%/10% depending on the affix level. |
Weapons, Tomes, Codex, Instruments, Talisman |
| Bane Defense | NPC Race Defense gives a Defense bonus when being attacked by a specific NPC race ranging 2%/4%/6%/8%/10% depending on the affix level. |
Armor, Shield, Talisman, Codex |