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by anthriel
Mon Aug 06, 2018 11:10 am
Forum: Core
Topic: Prefix/Suffix. How to do it (MK II)
Replies: 52
Views: 901

Re: Prefix/Suffix. How to do it (MK II)

u werent on discord the day nitehawk showed a 300% ember on a chanter were you? it buffed his damage 3000%(30x damage). 1 ember is plenty, even nuts that dual weilding stacks embers to both weapons. You raise a good point. Perhaps one slot is enough to avoid dual wielders getting too much benefit. ...
by anthriel
Mon Aug 06, 2018 9:11 am
Forum: Core
Topic: Prefix/Suffix. How to do it (MK II)
Replies: 52
Views: 901

Re: Prefix/Suffix. How to do it (MK II)

.. When you say 'Ember Slots' I think if it was to increase all embers it would be a problem mainly because people running around with 25% or 50% bonuses would be insane. I'm not sure how my suggestion allows people to have 25%-50% bonuses unless you allowed say 5+ slots to be opened (or some highe...
by anthriel
Sun Aug 05, 2018 11:04 pm
Forum: Core
Topic: OaDs and more
Replies: 6
Views: 235

Re: OaDs and more

No one is saying “this sucks” per se... most are saying it within a constructive context to push for needed change. And sometimes the rhetoric needs to be somewhat forceful/blunt rather than fluffy because the sad reality about advocacy is that many ppl are uninterested, deluded, change-resistant, u...
by anthriel
Sun Aug 05, 2018 8:40 pm
Forum: Core
Topic: Prefix/Suffix. How to do it (MK II)
Replies: 52
Views: 901

Re: Prefix/Suffix. How to do it (MK II)

In all honesty I care much more about how new items will be obtained and how that affects general gameplay and quality of experience for players.... but I’ll throw in my suggestion for purely prefix/suffix implementation since NH wants to narrow the focus of the thread (even though i don’t really ca...
by anthriel
Sat Aug 04, 2018 6:59 am
Forum: Core
Topic: Prefix/Suffix. How to do it (MK II)
Replies: 52
Views: 901

Re: Prefix/Suffix. How to do it (MK II)

the oad system just sucks. atm it creates gaps of noone playing. u log on for 10 minutes and log off "yay we won". problem is, its not actively keeping people logged in at non oad times, because its predictable. log on see numbers omg 3v12 nvm good bye. 1) this will correct itself with se...
by anthriel
Thu Aug 02, 2018 9:59 pm
Forum: Core
Topic: Prefix/Suffix. How to do it (MK II)
Replies: 52
Views: 901

Re: Prefix/Suffix. How to do it (MK II)

i mean the reason hack n slash/mmo rpgs work is that you kill things alot. diablo 2 you could do boss runs in 30 seconds at times, or a couple minutes on poorer equipped stuff. even if we had 10 oads next week and got this system inplace its literally only 10 rolls per day, if they even drop, and n...
by anthriel
Thu Aug 02, 2018 9:37 pm
Forum: Race/Class
Topic: Barbarian
Replies: 22
Views: 565

Re: Barbarian

IMHO this goes back to the larger 1v1 vs scaling for group fights (eg6v6+) issue -1.25 dodge agi doesn’t make much diff in 1v1 and in my experience many zerkers do decently in 1v1.... but in group fight they are likely gonna die a lot faster cos u have potentially 6+ players (several of them slayers...
by anthriel
Thu Aug 02, 2018 9:27 pm
Forum: Core
Topic: Prefix/Suffix. How to do it (MK II)
Replies: 52
Views: 901

Re: Prefix/Suffix. How to do it (MK II)

its your game do what u want, but everyone is going neutral for a reason. this also isnt my first rodeo. you will want armor and weapon mods to hit more playtime then just some fancy 15% when an item falls. sockets are just mods that arent rolled when the item falls. gives players a reason to play ...
by anthriel
Fri Jul 20, 2018 5:36 am
Forum: Core
Topic: Slayers - What to do with them? (REVOTE)
Replies: 68
Views: 1770

Re: Slayers - What to do with them? (REVOTE)

If the 'main' problem is with groups and dying due to no reaction time on two backstabs, then that is probably the focus. i dont think the problem with people dying in groups is that a single assassin is landing 2 backstabs in quick succession with no reaction time.... that rarely ever happens (whe...
by anthriel
Thu Jul 19, 2018 12:09 pm
Forum: Core
Topic: Slayers - What to do with them? (REVOTE)
Replies: 68
Views: 1770

Re: Slayers - What to do with them? (REVOTE)

The other option to resolve this would instead put it into /hide DELAY attack..... I see it no different then making the /hide mechanic not work with 16 people as Jade said, the only difference is you force players to use mechanics like /search which would be done in larger groups to stop slayers. ...

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