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by Dan
Thu Aug 22, 2019 6:07 pm
Forum: General Discussion
Topic: About Upcoming Changes
Replies: 3
Views: 1503

Re: About Upcoming Changes

Not just limit morph.

Give Druids more power when they morph, then balance it making morph have less duration.

That will change playability also, which is good for the game in my opinion.
by Dan
Sat Aug 17, 2019 2:58 pm
Forum: General Discussion
Topic: About Upcoming Changes
Replies: 3
Views: 1503

About Upcoming Changes

Hello! Here goes my opinions and some suggestions about future changes: 1. Your community day secret bonus is the release of a new race: Fae. This new race will be unique. They will have low str/int in favor of an extra attack. They will also have some racial bonuses as well, such as a pierce modifi...
by Dan
Fri Dec 28, 2018 7:01 pm
Forum: Race/Class
Topic: Drakebloods need love?
Replies: 12
Views: 3238

Re: Drakebloods need love?

I think Inverno may be right because of recent change in armor values.

6 ac doesn't matter as it did before. I think it should be raised in same proportion as armor did (same with saurians and dwaves).

That would make them back in the game for sure.
by Dan
Sat Nov 24, 2018 3:21 pm
Forum: Race/Class
Topic: Slayer/Brig Hide Revamp - Initial feedback and suggestions
Replies: 70
Views: 14267

Re: Slayer/Brig Hide Revamp - Initial feedback and suggestions

Hanibal ive seen slayers doing 600+ bs on my chars, its simple math.

How many of the class/race meta have 1200+ hp?
by Dan
Sat Nov 24, 2018 12:01 pm
Forum: Race/Class
Topic: Slayer/Brig Hide Revamp - Initial feedback and suggestions
Replies: 70
Views: 14267

Re: Slayer/Brig Hide Revamp - Initial feedback and suggestions

About slayers, I agree with Terron about it shouldnt be hard to hit someone who doesn't know you are there. Maybe they should have +1 agi when hidden, like the chanter fade buff. On the other hand, regarding 1v1, a class that can round most of the meta shouldnt hit so often. They can't just be spamm...
by Dan
Sun Nov 04, 2018 10:14 am
Forum: Race/Class
Topic: pet protect
Replies: 29
Views: 6152

Re: pet protect

Still you have a mosquito that protects 19%, Inverno has a Saurian, mosquito protecting 20%, I have a 20chr and it protects 20%... something seems off.
by Dan
Sat Nov 03, 2018 6:32 pm
Forum: Race/Class
Topic: pet protect
Replies: 29
Views: 6152

Re: pet protect

1% protect difference between a 10chr and a 20chr same pet?

It seems wrong. Shouldn't chr matter more in that formula, or dodge agi matter more, idk pet stats at 10chr...
by Dan
Sat Nov 03, 2018 6:10 pm
Forum: Race/Class
Topic: Slayer/Brig Hide Revamp - Initial feedback and suggestions
Replies: 70
Views: 14267

Re: Slayer/Brig Hide Revamp - Initial feedback and suggestions

I think the thing about slayers is that they should kill you in one hit, or die. Today they can backstab you, hide , than backstab again, what the logic in that? Or they can run, what's even worse. If they backstab and the damage is not enough to kill, expect a payback, that why i think a successful...
by Dan
Sat Nov 03, 2018 5:54 pm
Forum: Race/Class
Topic: DEATH MAGES
Replies: 31
Views: 6823

Re: DEATH MAGES

Regarding DMs, i think they need some love: - Better AC with bonearmor (22 int chanter ss adds 124 AC, 23 int bonearmor adds 44 AC !!! ) SS can be cast in others, while bonearmor cant, so i think it should be better than SS - (After the separation of leech and damage spell) The high damage spell cou...
by Dan
Sat Sep 15, 2018 8:16 pm
Forum: General
Topic: Guilds Redux
Replies: 98
Views: 19491

Re: Guilds Redux

Hello, I don't think that guilds are the problem. The problem is guild dependance. Join the big one or struggle. In my opinion, the best way out of it is: -craft system with items equally good as oads -Oads being guild instanced Any of the above options would help, even implemented separatedly. That...

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