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by daedroth
Tue Jun 07, 2016 9:28 am
Forum: Archive Chat
Topic: Pre bound decked equipment.
Replies: 22
Views: 16321

Re: Pre bound decked equipment.

I would like to see blesses being available in their respective temple, and soulbind also (or cleric/paladin guild). Enchant in the Sorcerer guild. Possibility to level restrict them, but purely optional. So I am for the ideas in this thread, not sure how much that means though :).
by daedroth
Tue Jun 07, 2016 7:49 am
Forum: Archive Chat
Topic: Gold Sinks
Replies: 11
Views: 7763

Re: Gold Sinks

Rodeo, Casual means not playing much right? In which case durability wouldnt be a problem since items wouldnt be getting used much anyway. Could make starter items indestructable. As I said I dont like this idea, but I prefer it to the way old rok got when items became so common they lost their valu...
by daedroth
Tue Jun 07, 2016 2:06 am
Forum: Archive Chat
Topic: Gold Sinks
Replies: 11
Views: 7763

Re: Gold Sinks

Right, my opnion on the gold sinks (right or wrong :roll: ) Colour Chat: I am not sure this is a good idea, I would look on this mroe as a feature (as in it should be avaiable for all... but meh thats me). I would not bother with this if it cost me gold! (I am a Scottish man from a place in Scotland...
by daedroth
Tue Jun 07, 2016 1:14 am
Forum: Archive Chat
Topic: Logging off exploitation.
Replies: 40
Views: 23606

Re: Logging off exploitation.

Well, as i said several times, the 3 minute logout is what the other game uses and I think that is too long; but some kind of delay would be nice. Right now this would affect me quite badly, problem with wire and two young kids to look after means random doscons (I am actually ghosting right now coz...
by daedroth
Mon Jun 06, 2016 5:07 pm
Forum: Archive Chat
Topic: Logging off exploitation.
Replies: 40
Views: 23606

Re: Logging off exploitation.

Oh yeh, Im aware of accidental disconnects, but a lot of the time it tends to affect all people. In olden days bad internet could be blamed, but most internet connections are fast now. Right now im having a problem with our phone wire, phone calls kills my internet, hanging up also does this. Also a...
by daedroth
Mon Jun 06, 2016 3:22 pm
Forum: Archive Chat
Topic: Logging off exploitation.
Replies: 40
Views: 23606

Re: Logging off exploitation.

Yeh I think 3 minutes is too long as well, its just the time the other game used.
by daedroth
Mon Jun 06, 2016 1:54 pm
Forum: Archive Chat
Topic: Logging off exploitation.
Replies: 40
Views: 23606

Logging off exploitation.

Right, not sure how this one will be perceived. Ever hated when someone logged out to avoid being pkd/to drop steal etc? I play another game where even after you log out you remain in game for 3 minutes... i found this out the hard way (no one was around me at the time... but logged on dead losing l...
by daedroth
Mon Jun 06, 2016 1:37 pm
Forum: Archive Chat
Topic: Knapsacks
Replies: 16
Views: 10721

Re: Knapsacks

Changed this comment.

With item stacking, i think maybe 1 container would be enough. Just a variability in sizes to choose from.
by daedroth
Mon Jun 06, 2016 1:26 pm
Forum: Archive Chat
Topic: Gold Sinks
Replies: 11
Views: 7763

Re: Gold Sinks

Mentioned this in another post, sorta jockingly... but then again...
Item durability.
Items have durability, need repairing, each repair reduces maximum durability until it is of no longer any use.
Optional whether reduced durability means reduced item effectiveness.
by daedroth
Mon Jun 06, 2016 1:15 pm
Forum: Archive Chat
Topic: temple recharge
Replies: 2
Views: 2761

Re: temple recharge

Aye thats one of the problems with this type of game (gold accumulation, most games actually have an eventual problem when it comes to wealth and items, economy in general...) I am not quite convinced this would remove a major sink hole, but then I remember in some oads (etc) you usually needed spee...

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