Revision as of 08:33, 5 July 2016
Items
This contains all the information about creating item files. Each line that can be added to the file will be below.
[Main]
- Name=The name of the NPC. Can be different then the actual file name.
- HisHer=Used when 'his/her/its' is needed.
- HeShe=Used when 'he/she/it' is needed.
- BName=Goes in front of the NPC name. Typically it is either 'a' or 'an'. Actual names (I.E. a NPC called 'Charlie' does not need it.
[Vars]
- Image=The image of the NPC, without the extension.
- Divinity=The divinity of the monster.
| fire |
Fire divinity.
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| night |
Night divinity.
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| ice |
Ice divinity. (!!NOT WATER!!).
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| lightning |
Lightning divinity (!!NOT STORM!!).
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| earth |
Earth divinity.
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| holy |
Holy divinity.
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| evil |
Evil divinity.
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- Race=The race to use. This is mostly internal for things like banes Use the closest race type available from this list:
| Humanoid |
Any race like humans, elves, etc.
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| Animal |
Any land animals.
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| Insect |
Any insects. Also includes spiders.
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| Aquatic |
Any water creatures.
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| Greenskin |
Any brute type class, Trolls, Kobolds, Orcs, Goblins, etc. 'greenskin' is just mainly a name for them.
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| Plant |
Any plant. Trees, etc.
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| Beast |
Any beast. werewolves for example. Druids might fit under this category is they morph too. Mystical Creatures, Dire creatures (Dire wolf), etc. Minotaurs too.
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| Demon |
Any demon.
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| Elemental |
Any elemental. Golems (Rock/etc for example) Fire elementals, creatures that have an affinity to a divinity, etc. Anything that is mythical magic being like fairies or witches...
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| Dragon |
DRAAAGOOONNNNS.
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| Undead |
Any undead creature.
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| Reptile |
Any snake or lizard, etc.
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| Generic |
ANYTHING that doesn't fit the above, but isn't even remotely close. For example, a training dummy.
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- Type=The type of monster. This determines if the monster is attackable or not.
| Hostile |
Normal type for hostile mobs.
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| Friendly |
Friendly type for non-hostile mobs.
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| Spawned |
Spawned monsters. This is normally automatically set but can be used.
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- Guild=The guild this NPC belongs too. Normally should be left blank.
- Description=The description on look over.
- Weapon=The weapon name the NPC uses to attack with.