Legend
Lvl = Minimum level required to equip this item.
AD = Average damage of the weapon when it is raw (totally undecked - no blesses or enchants). Min + Max damage divided by 2.
AC = Protection value of the piece of armour. The first value is the items base value (bare with no blesses/enchants) The second value is the fully decked value.
POW = Power of the musical instrument.
Buy = Price to buy (from the store that sells it - if it is a creature drop there will be no value here).
Sell = The gold you will get for selling this item.
Location = The city that sells this item or the creature that has a chance of dropping this item.
- Mob: Is the creature that has a chance to drops it when killed (if you are looking for where the monster is, check the Atlas Section for a rough idea).
Special = If an item has a special modifier it will show here.
Weapons
Blessed: Each blessing (of which there are 5) will add 1 to the AD value of the weapon.
Enchanted: Each enchant level will add 1 to the AD value of the weapon (Dull +1, Soft +2, Bright +3, Brilliant +4).
Decked: So when a weapon is decked it will have 9 more AD than the value shown. See "Decking Equipment" in the "New Players Guide" section of this wiki.
Humming: Weapons that are dropped from creatures can sometimes "hum with energy".
- Hums with a low tone = +1 min damage (adds 0.5AD to the weapon).
- Hums with a high tone = +1 max damage (adds 0.5AD to the weapon).
- Hums in perfect harmony = +1min/max damage (adds 1AD to the weapon).
Blunts
| Name
|
LVL
|
AD
|
Buy
|
Sell
|
Location
|
| Hammer
|
1
|
9
|
12
|
4
|
Seamoor, Starter Gear
|
| Heavy Hammer?
|
1
|
??
|
|
250
|
Quest: #5 from Seamoor
|
| Oak Hammer
|
1
|
9.5
|
|
30
|
Mob: River Troll
|
| Mace
|
8
|
10
|
800
|
|
Canopia
|
| Steel Mace
|
8
|
10
|
950
|
|
Bityrn
|
| Foremans Hammer
|
8
|
11
|
|
500
|
Mob: Head Foreman
|
| Warhammer
|
15
|
12
|
1300
|
780
|
Turenyara
|
| Tungsten Hammer
|
20
|
13.5
|
4400
|
|
Fort Huldar
|
| Mithril Mace
|
20
|
14
|
7800
|
|
Drevlar
|
| Defiled Warmace
|
20
|
14.5
|
|
|
Quest: #3005 from Kageti Grove
|
Bow Weapons
| Name
|
LVL
|
AD
|
Buy
|
Sell
|
Location
|
| Short Bow
|
1
|
13
|
15
|
5
|
Seamoor, Starter Gear
|
| Long Bow
|
8
|
14
|
850
|
|
Canopia/Bityrn/Ranger Camp
|
| Composite Bow
|
15
|
15.5
|
1800
|
|
Turenyara
|
| Hickory Bow
|
15
|
16
|
2500
|
|
Ranger Camp
|
| Tungsten Bow
|
20
|
17
|
4200
|
|
Fort Huldar
|
| Mithril Bow
|
20
|
17.5
|
7900
|
|
Drevlar
|
| Improved Short Bow
|
1
|
13.5
|
|
250
|
Quest: #5 from Seamoor
|
| Treant Branch Bow
|
8
|
15
|
|
|
Quest: #627 from Canopia Forest
|
| Valkyrie Bow
|
20
|
??
|
|
|
Quest: #3005 from Kageti Grove
|
| Astral Bow
|
25
|
19.5
|
|
|
Mob: Astral Archer
|
Dagger
| Name
|
LVL
|
AD
|
Buy
|
Sell
|
Location
|
| Dagger
|
1
|
10
|
8
|
3
|
Seamoor, Starter Gear
|
| Steel Dagger
|
8
|
11
|
800
|
|
Canopia
|
| Steel Stiletto
|
8
|
11
|
|
650
|
Bityrn
|
| Dirk
|
15
|
13.5
|
1200
|
720
|
Turenyara
|
| Bandit Blade
|
15
|
14.5
|
1250
|
|
Linwood Sewers, Mob: Roadside Bandits, Bandit Scouts
|
| Tungsten Dagger
|
20
|
15
|
4000
|
|
Fort Huldar
|
| Mithril Dagger
|
20
|
15
|
6500
|
|
Drevlar
|
| Sharp Dagger
|
1
|
10.5
|
|
|
Quest: #5 from Seamoor
|
| Rusty Dagger
|
1
|
?
|
|
|
Mob: Forest Bandits
|
| Pointy Stinger
|
1
|
10.5
|
|
|
Mob: Mosquito
|
| Bone Dagger
|
20
|
15.5
|
|
|
Mob: Rotten Dead
|
| Raiders Edge
|
20
|
16
|
|
|
Mob: Raiders, Ring Leader
|
| Emerald Dagger
|
20
|
16.5
|
|
|
Mob: Ring Leader
|
| Dread Fang
|
25
|
17.5
|
|
|
Mob: Dreadfang Beast
|
Fist Weapons
| Name
|
LVL
|
AD
|
Buy
|
Sell
|
Location
|
| Vulkrow Claws
|
1
|
9.5
|
|
200
|
Mob: Dark Druid
|
| Bone Claws
|
20
|
14
|
|
|
Mob: Skeletal Beasts
|
| Eagle Talons
|
20
|
14
|
|
|
Mob: Eagles
|
| Tainted Claws
|
20
|
14
|
|
|
Mob: Tainted Hawks
|
| Razor Fist
|
20
|
14.5
|
|
|
Quest: #3005 from Kageti Grove.
|
Staff Weapons
| Name
|
LVL
|
AD
|
Buy
|
Sell
|
Location
|
| Staff
|
1
|
7
|
5
|
2
|
Seamoor, Starter Gear
|
| Long Staff
|
8
|
8
|
800
|
400
|
Canopia, Mob: Beggar
|
| Steel Rod
|
8
|
8
|
800
|
|
Bityrn
|
| Bronze Staff
|
15
|
10
|
1500
|
900
|
Turenyara
|
| Tungsten Staff
|
20
|
11.5
|
4500
|
|
Fort Huldar
|
| Pick Axe*
|
20
|
6
|
7700
|
|
Drevlar
|
| Mithril Staff
|
20
|
12
|
7700
|
|
Drevlar, Mob: Dwarven Ninja
|
| Thick Staff
|
1
|
7.5
|
|
250
|
Quest: #5 from Seamoor
|
| Wicked Staff
|
8
|
8.5
|
|
50
|
Mob: Nezkar Varkas
|
| Elder Staff
|
8
|
9
|
|
|
Mob: Treant Elder
|
| Bladed Staff
|
20
|
11.5
|
|
|
Mob: Deranged Remnants, Death Knights
|
| Bone Staff
|
20
|
12.5
|
|
|
Mob: Risen
|
| Void Staff
|
25
|
13.5
|
|
|
Mob: Charmtress
|
*: The pick axe is the only thing that can damage Orshinium Deposits found in the Drevlar Mines.
Monk Only
| Name
|
LVL
|
AD
|
Buy
|
Sell
|
Location
|
| Ivory Nunchakus
|
15
|
11?
|
|
1000
|
Mob: Luna
|
Sword Weapons
| Name
|
LVL
|
AD
|
Buy
|
Sell
|
Location
|
| Short Sword
|
1
|
12
|
20
|
|
Seamoor, Starter Gear
|
| Longsword
|
8
|
13
|
900
|
|
Canopia
|
| Steel Blade
|
8
|
13
|
700
|
|
Bityrn
|
| Edged Broadsword
|
15
|
14.5
|
1500
|
|
Turenyara
|
| Mammen Axe
|
15
|
14.5
|
1250
|
700
|
Turenyara
|
| Tungsten Sword
|
20
|
16
|
5000
|
|
Fort Huldar
|
| Mithril Axe
|
20
|
16.5
|
9000
|
|
Drevlar
|
| Improved Short Sword
|
1
|
12
|
20
|
|
Quest: #5 from Seamoor
|
| Oak Sword
|
1
|
12.5
|
|
50
|
Mob: Troll
|
| Forestry Axe
|
8
|
13.5
|
|
400
|
Mob: Canopia Operatives/Lumberjack/Deforesters
|
| Commanders Blade
|
8
|
14
|
|
|
Mob: Undead Commander
|
| Feral War Blade
|
15
|
15.5
|
|
|
Mob: Muck Boars
|
| Mithril Double Axe
|
20
|
16.5
|
|
5000
|
Mob: Dwarven Berserkers
|
| Blood Saber
|
20
|
??
|
|
|
Quest: #3005 from Kageti Grove
|
| Stone Saber
|
20
|
17
|
|
|
Mob: Essence of the Deep
|
| Shadow Sword
|
20
|
17
|
|
2500
|
Mob: Shadow Assassins
|
2-handed Weapons
| Name
|
LVL
|
AD
|
Buy
|
Sell
|
Location
|
| Claymore
|
15
|
16
|
2000
|
1200
|
Turenyara
|
| Ethereal Flamberge
|
20
|
18
|
|
|
Mob: Walker Guardians
|
Body Armour
Blessed: Each blessing (of which there are 5) will add 1 to the AC value of the body armour.
Enchanted: Each enchant level will add 2 to the AC value of the Body Armour (Dull +2, Soft +4, Bright +6, Brilliant +8).
Decked: So when the Body Armour is decked it will have 13 more AC than the value shown. See "Decking Equipment" in the "New Players Guide" section of this wiki.
Humming: Body armour that is dropped from creatures can sometimes "hum with energy".
- Hums barely = +1 AC.
- Hums soflty = +2 AC.
- Hums loudly = +3 AC.
Cloth Body Armour
| Name
|
LVL
|
AC
|
Buy
|
Sell
|
Location
|
| Cloak
|
1
|
5
|
20
|
|
Seamoor, Starter Gear
|
| Forest Cloak
|
8
|
6
|
400
|
250
|
Canopia
|
| Elven Cloak
|
8
|
6
|
750
|
|
Bityrn
|
| Fur Cloak
|
15
|
7
|
1250
|
725
|
Turenyara
|
| Silver Weave Cloak
|
20
|
8
|
5500
|
|
Wiken
|
| Blue Mithril Robe
|
20
|
8
|
5500
|
|
Drevlar
|
| Bear Skin Cloak
|
8
|
7
|
|
400
|
Mob: Marauding Bear
|
| Tainted Cloak
|
15
|
8
|
|
1000
|
Mob: Adept Cultist, Tranced Dweller
|
| Demon Skin Cloak
|
20
|
10
|
|
|
Quest: #661 from Linwood
|
| Void Cloak
|
25
|
12
|
|
|
Mob: Void Imp
|
Light Body Armour
| Name
|
LVL
|
AC
|
Buy
|
Sell
|
Location
|
| Padded
|
1
|
8
|
25
|
|
Seamoor, Starter Gear
|
| Leather Vest
|
8
|
9
|
400
|
|
Canopia
|
| Dogi
|
8
|
9
|
750
|
|
Bityrn
|
| Katabira
|
15
|
11
|
1250
|
725
|
Turenyara
|
| Beast Skin
|
20
|
13
|
6000
|
|
Wiken
|
| Mithril Infused Leather Shirt
|
20
|
13
|
5500
|
|
Drevlar
|
| Wolf Pelt Vest
|
15
|
12
|
|
1000
|
Mob: Pack Leader
|
| Shinobi Shozoku
|
20
|
15
|
|
1200
|
Mob: Mendel
|
| Skorpius Mantle
|
20
|
15
|
|
|
Mob: Queen Scorpion
|
| Mantle of the Deep
|
20
|
16
|
|
|
Mob: Essence of the Deep
|
| Fur Lined Bikini
|
20
|
16
|
|
|
|
Medium
| Name
|
LVL
|
AC
|
Buy
|
Sell
|
Location
|
| Ring Mail
|
1
|
13
|
40
|
|
Seamoor, Starter Gear
|
| Chain Mail
|
8
|
14
|
450
|
|
Canopia
|
| Crimson Ring
|
8
|
15
|
800
|
|
Bityrn
|
| Emberstone Ring
|
15
|
17
|
1400
|
|
Turenyara
|
| Silver Chain
|
20
|
20
|
7500
|
|
Wiken
|
| Mithril Chain
|
20
|
20
|
6000
|
|
Drevlar
|
| Crocodile Skin Vest
|
1
|
15
|
|
|
Mob: Black Ciaman
|
| Raiders Chain
|
20
|
19
|
|
1000
|
Mob: Raiders
|
| Breastplate of Bloodlust
|
20
|
22
|
|
1200
|
Quest: #3005 from Kageti Grove
|
| Dracokin Skins
|
25
|
24
|
|
|
Mob: Dracokins
|
Heavy
| Name
|
LVL
|
AC
|
Buy
|
Sell
|
Location
|
| Half Plate
|
1
|
29
|
60
|
|
Seamoor, Starter Gear
|
| Iron Plate
|
8
|
31
|
500
|
|
Canopia
|
| Plate Mail
|
8
|
31
|
900
|
|
Bityrn
|
| Steel Cuirass
|
15
|
37
|
1550
|
865
|
Turenyara
|
| Silver Plate
|
20
|
43
|
9000
|
|
Wiken
|
| Mithril Plate Mail
|
20
|
43
|
9000
|
|
Drevlar
|
| Sturdy Plate
|
?
|
35
|
|
25
|
Mob: ?
|
| Guard Plate
|
15
|
41
|
|
1100
|
Mob: Corrupted Guards
|
| Titanium Battleplate
|
20
|
47
|
|
|
Quest: #3005 from Kageti Grove
|
| Gilded Plate
|
25
|
52
|
|
|
Mob: Fallen Colonel
|
| Onyx Plate
|
25
|
53
|
|
7000
|
Mob: Void Elemental (including the key holders and Archfiend).
|
Helms
Enchanted: Each enchant level will add 1 to the AC value to the Helm (Dull +1, Soft +2, Bright +3, Brilliant +4).
Decked: So when the Helm is decked it will have 4 more AC than the value shown. See "Decking Equipment" in the "New Players Guide" section of this wiki.
Humming: Helms and Shields that drop from creatures can also "Hum with energy". There are only two steps of humming for Helms and Shields.
- Hums Barely = +1 AC
- Hums Softly = +2 AC
Light
| Name
|
LVL
|
AC
|
Buy
|
Sell
|
Location
|
| Pointed Hat
|
1
|
1
|
4
|
|
Seamoor, Starter Gear
|
| Forest Hat
|
8
|
1
|
200
|
|
Canopia, Bityrn
|
| Cloth Cap
|
15
|
1
|
400
|
220
|
Turenyara
|
| Blue Mithril Hat
|
20
|
2
|
2200
|
|
Drevlar
|
| Bunny Ears
|
20
|
2
|
2200
|
|
Drevlar
|
| Academy Pointed Hat
|
1
|
?
|
|
|
Quest: #10 in The Academy
|
| Princes Cap
|
1
|
1
|
|
100
|
Quest: #21 from Seamoor
|
| Badgers Hood
|
15
|
2
|
|
750
|
Mob: Black Badgers
|
| Skull Cap
|
20
|
3
|
|
|
Quest: #672 from Wiken
|
Heavy
| Name
|
LVL
|
AC
|
Buy
|
Sell
|
Location
|
| Helmet
|
1
|
2
|
8
|
|
Seamoor, Starter Gear
|
| Steel Helmet
|
| Lvl
|
8
|
AC
|
3
|
Buy
|
150
|
Sell
|
|
Location
|
Canopia
|
| Sallet
|
| Lvl
|
8
|
AC
|
2
|
Buy
|
150
|
Sell
|
|
Location
|
Bityrn
|
| Barbuta
|
| Lvl
|
15
|
AC
|
4
|
Buy
|
500
|
Sell
|
300
|
Location
|
Turenyara
|
| Mithril Helm
|
| Lvl
|
20
|
AC
|
5
|
Buy
|
2600
|
Sell
|
|
Location
|
Drevlar
|
| Academy Helm
|
| Lvl
|
1
|
AC
|
3
|
Buy
|
|
Sell
|
|
Location
|
Quest: #10 in the Academy
|
| Prince's Helm
|
| Lvl
|
1
|
AC
|
3
|
Buy
|
|
Sell
|
100
|
Location
|
Quest: #21 Seamoor
|
| Lumberjack Helm
|
| Lvl
|
8
|
AC
|
4
|
Buy
|
|
Sell
|
|
Location
|
Quest: #624 Canopia Logging Camp
|
| Guards Helm
|
| Lvl
|
15
|
AC
|
5
|
Buy
|
|
Sell
|
700
|
Location
|
Mob: Corrupted Guards
|
| Skull Helm
|
| Lvl
|
20
|
AC
|
6
|
Buy
|
|
Sell
|
|
Location
|
Quest: #672 from Wiken
|
| Onyx Helm
|
| Lvl
|
25
|
AC
|
8
|
Buy
|
|
Sell
|
|
Location
|
Mob: Archfiend Elemental
|
Shields
Enchanted: Each enchant level will add 1 to the AC value to the Shield (Dull +1, Soft +2, Bright +3, Brilliant +4).
Decked: So when the Shield is decked it will have 4 more AC than the value shown. See "Decking Equipment" in the "New Players Guide" section of this wiki.
Humming: Helms and Shields that drop from creatures can also "Hum with energy". There are only two steps of humming for Helms and Shields.
- Hums Barely = +1 AC
- Hums Softly = +2 AC
| Name
|
LVL
|
AC
|
Buy
|
Sell
|
Location
|
| Small Shield
|
1
|
5
|
20
|
|
Seamoor, Starter Gear
|
| Wooden Deflector
|
8
|
6
|
600
|
|
Canopia, Lumber Mill Shop
|
| Targe
|
8
|
6
|
500
|
|
Bityrn
|
| Kite Shield
|
15
|
7
|
800
|
440
|
Turenyara
|
| Mithril Shield
|
20
|
8
|
1800
|
|
Drevlar
|
| Academy Shield
|
1
|
?
|
|
|
Quest: #10 in the Academy
|
| Defenders Shield
|
15
|
8
|
|
600
|
Quest: #643 from Linwood
|
| Mithril Light Shield
|
15
|
8
|
|
|
Quest: #3005 from Kageti Grove
|
| Bone Shield
|
20
|
9
|
|
|
Mob: Mort Wraith, Risen.
|
Instruments
| Name
|
LVL
|
POW
|
Buy
|
Sell
|
Location
|
| Lute
|
8
|
10
|
600
|
|
Canopia, Bityrn, Bardic Hall
|
| Tapanic Drum
|
15
|
13
|
1500
|
|
Turenyara, Bardic Hall
|
| Lyre
|
15
|
17
|
2600
|
|
Bardic Hall
|
| Magma Conch
|
20
|
19
|
|
|
Mob: Magma Crab
|
| Waldorf Drum
|
25
|
23
|
|
|
Mob: Flame Salamander
|