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Equipment

Research: You can now research information about Equipment in the Academia of each city. Type: /research item name

This is the equivalent of r-clicking and examining an item.


For rarer or more uncommon items, incuding event items please check the Uncommon Equipment page instead.

Legend

Items come in different colours (the text of the item). The colour is a rough guide on its power/importance:

  • Gray - items are junk. These either exist just to be vendor trash, or are used for quests.
  • White - items are usable in some way, so food, water, potions, or store bought equipment.
  • Green - items are uncommon. Gear that drops off from a standard NPC, as well as some that have a one hour spawn timer, is green.
  • Blue - items are rare. Gear that drops off from a rare NPC (those with longer spawn timers) will generally be blue.
  • Purple - items are elite. Purple gear almost exclusively drops off from a one-a-day monster.
  • Orange - items are legendary. These items will only drop off from a super boss, or quest relevant NPC.

Min=Minimum damage of the weapon when it is raw (totally undecked, no blesses or enchants)

Max=Maximum damage of the weapon when it is raw (totally undecked, no blesses or enchants)

AC = Protection value of the piece of armour. The value is the items base value (bare with no blesses/enchants).

Buy = Price to buy (from the store that sells it - if it is a creature drop, or a quest item, there may be no value here).

Location = The city that sells this item or the creature that has a chance of dropping this item.

Lvl = Minimum level required to equip this item.

Mob: Is the creature that has a chance to drops it when killed (if you are looking for where the monster is, check the Atlas Section for a rough idea).

POW = Power of the musical instrument.

PP = Prestige Points - Indicating an item costs Prestige Points instead of gold. Prestige shops are available in Alderra.

Radiant = Indicates an extra level of enchantment on an item that will improve it further than possibly normally. Only available on top tier equipment that costs PP.

Sell = The gold you will get for selling this item (usually around half the amount of gold needed to buy the item).

Special = If an item has a special modifier it will show here.

Weapons

Blessed: Each blessing (of which there are 5) will add 0.5 to the Min and Max values of the weapon.

Enchanted: Each enchant level will add 0.5 to the Min and Max values of the weapon (Dull +0.5, Soft +1, Bright +1.5, Brilliant +2

There are also 2 special rare enchants only available on special items. Radiant adds +2.5 and Mysterious +3).

Decked: So when a weapon is decked it will have 4.5 more to the Min and Max than the values shown. See "Decking Equipment" in the "New Players Guide" section of this wiki.

Humming: Weapons that are dropped from creatures can sometimes "hum with energy".

  • Hums with a low tone = +1 min damage.
  • Hums with a high tone = +1 max damage.
  • Hums in perfect harmony = +1 min and max damage.

Blunts

  • Recommended Classes: Druid, Paladin, and Cleric (but for a Paladin: only from level 20 and with level 20 Blunt Weapons - otherwise stick with a sword type).
Name Rarity LVL Min Max Buy Sell Location
Hammer Common 1 8.0 10.0 12 4 Seamoor, Starter Gear
Heavy Hammer Uncommon 1 8.0 11.0 250 Quest: #5 from Seamoor
Oak Hammer Uncommon 1 8.0 11.0 30 Mob: River Troll
Mace Common 8 9.0 11.0 800 400 Canopia
Steel Mace Common 8 9.0 11.0 950 545 Bityrn
Foreman's Hammer Uncommon 8 9.0 13.0 550 Mob: Head Foreman, Canopia Foreman
War Hammer Common 15 11.0 13.0 1300 780 Turenyara
Starlight Spade** Epic 15 12.0 15.0 700 Mob: Undertaker
Arcanite Mace Common 20 12.0 15.0 8000 4000 Arkanmaw
Tungsten Hammer Common 20 12.0 15.0 4400 2200 Fort Huldar
Mithril Mace Common 20 12.0 16.0 7800 4200 Drevlar
Bone Club Uncommon 20 11.0 17.0 3000 Mob: Mountain Goat
Iron Mallet Common 20 11.0 17.0 500 Weaponsmithing
Defiled Warmace Uncommon 20 12.0 17.0 1200 Quest: #3005 Kageti Grove
Righteous Hammer*** Uncommon 20 12.0 17.0 3500 Mob: Sanguine
Mining Pick Uncommon 20 12.0 17.0 250 Mob: Deformed Miner
Maul of Wrecking Rare 20 13.0 17.0 5000 Mob: Raider Chief
Beastslayer* Epic 20 13.0 18.0 5500 Mob: Raider Chief
Obsidian Flail Rare 25 12.0 19.0 2000 Quest:' #20009 from Kraken Isle
Dread Maul Uncommon 25 13.0 19.0 5000 Mob: Dread Rodent
Opal Hammer Uncommon 25 13.0 19.0 2000 Mob: Pillar of Opal
War Scourge Rare 25 14.0 20.0 7000 Mob: Ancient Minotaur
Mourning Star Rare 25 14.0 20.0 5500 Mob: Platinum Coffer
Mana Scourge**** Epic 25 15.0 21.0 10000 Mob: Ancient Minotaur
Hammer of Destruction Epic 25 15.0 21.0 150 Prestige Points, Alderra
Vindicator's Maul Epic 25 15.0 21.0 See Holiday Event Set
Bloodstone Flail Epic 25 15.0 21.0 See Holiday Event Set
Gatecrasher Epic 25 15.0 21.0 See Holiday Event Set
Bronze Flanged Mace Epic 25 15.0 21.0 See Holiday Event Set
Electrum Hammer Epic 25 15.0 21.0 See Holiday Event Set

*: The Beastslayer has a 15% Bonus to Beasts
**: The Starlight Spade has a 15% physical and 5% magical bonus to Undead
***: The Righteous Hammer has a 15% physical and 5% magical bonus to Undead
****: The Mana Scourge on successful hits, has 10% chance to regenerate 1-5MP to the attacker

Bow Weapons

  • Bows are of course two handed. You knew this already though!
  • Recommended Classes: Archer, Ranger, and Thief.
  • You can use them without arrows, but using them with arrows gives you the chance of making critical hits that do more damage than a standard hit.
Name Rarity LVL Min Max Buy Sell Location
Short Bow Common 1 14.0 15.0 5 Seamoor, Starter Gear
Maple Bow Uncommon 1 14.0 16.0 75 Mob: Wild Hunter
Improved Short Bow Uncommon 1 14.0 16.0 250 Quest: #5 from Seamoor
Longbow Common 8 15.0 16.0 850 425 Canopia/Ranger Camp
Toy Yo-yo Common 8 15.0 16.0 100 Mob: Ghostly Child
Steel Longbow Common 8 15.0 16.0 850 425 Bityrn
Treant Branch Bow Uncommon 8 15.0 18.0 400 Quest: #627 from Canopia Forest
Composite Bow Common 15 16.0 18.0 1800 1000 Turenyara
Hickory Bow Common 15 16.0 20.0 2500 1500 Ranger Camp
Magma Recurve Bow Common 20 17.0 18.0 1850 Magma Archer
Arcanite Crossbow Common 20 17.0 20.0 8000 4000 Arkanmaw
Tungsten Bow Common 20 17.0 20.0 4200 2400 Fort Huldar
Mithril Bow Common 20 18.0 20.0 7900 4400 Drevlar
Infantry Bow Uncommon 20 17.0 21.0 3000 Mob: Ranged Infantry
Bone Bow Uncommon 20 16.0 22.0 3500 Mob: Bone Archer
Valkyrie Uncommon 20 17.0 22.0 1200 Quest: #3005 from Kakegi Grove
Emerald Bow Rare 20 18.0 22.0 2250 Mob:' First Mate Hagen
Obsidian Arbalest Uncommon 25 19.0 24.0 2000 Quest: #20009 from Kraken Isle
Magma Bone Bow Uncommon 25 19.0 24.0 3750 Mob: Flame Salamander
Astral Bow Uncommon 25 19.0 24.0 3500 Mob: Astral Archer
Divinity Bows ? 25 20.0 25.0 5000 Quest: 500, 501, 502, 503, 504 from Temples in Alderra. 2% divinity damage bonus
Shailin's Longbow Epic 25 21.0 26.0 4500 Mob: General Thias Shailin
Bow of Destruction Epic 25 21.0 26.0 150 Prestige Points, Alderra
Indomitable Recurve Epic 25 21 26 See Holiday Event Set
Warsong Epic 25 21.0 26.0 See Holiday Event Set
Whisperwind Epic 25 21.0 26.0 See Holiday Event Set
Amaranth Flatbow Epic 25 21.0 26.0 See Holiday Event Set
Goldenoak Bow Epic 25 21.0 26.0 See Holiday Event Set

Dagger

  • Recommended Classes: Assassin and Thief.
*Name* *RARITY* *LVL* *Min* *Max* *Buy* *Sell* *Location*
Dagger Common 1 9 10 8 3 "Seamoor, Starter Gear"
Sharp Dagger Uncommon 1 9 11 250 *Quest:* #5 from Seamoor
Rusty Knife Uncommon 1 9 11 100 *Mob:*Forest Bandit
Pointy Stinger Uncommon 1 9 11 25 *Mob:*Mosquito
Adventurer's Dagger Uncommon 1 9 12 100 *Quest:* from Seamoor
Steel Dagger Common 8 10 11 800 400 Canopia
Steel Stiletto Common 8 10 11 650 325 Bityrn
Dirk Common 15 12 14 1200 720 Turenyara
Steel Dirk Uncommon 15 12 14 720 *Mob:* Plains Bandit
Onyx Stinger Uncommon 15 12 15 500 *Mob:* Monarch Ant
Bandit's Blade Uncommon 15 12 15 1250 700 "Shadow Trader's Shop - Linwood Sewers *Mob:* Roadside Bandits Bandit
Arcanite Sticker Common 20 14 15 8000 4000 Arkanmaw
Tungsten Dagger Common 20 14 15 4000 2000 Fort Huldar
Mithril Dagger Common 20 14 15 6500 4000 "Drevlar, *Mob:* Dwarven Brigand."
King Stinger Uncommon 20 13 17 4000 *Mob:* King Scorpion
Bone Dagger Uncommon 20 13 17 3500 *Mob:* Rotten Dead
Raider's Edge Uncommon 20 13 18 2000 "*Mob:* Raiders, Ringleader"
Tempered Silver Dagger Rare 20 14 18 1000 *Mob:* ???
Emerald Knife Rare 20 15 17 *Mob:* Ringleader
Glowing Emerald Knife Epic 20 15 18 7500 *Mob:* Ringleader
Gemmed Dagger Uncommon 25 15 18 1000 *Mob:* Bandit Leader
Obsidian Stiletto Uncommon 25 14 19 2000 *Quest:* #20009 from Kraken Isle
Dread Fang Uncommon 25 15 19 4000 *Mob:* Dreadfang Beast
Onyx Shard Uncommon 25 16 18 2000 *Mob:* Pillar of Onyx
Incinerating Knife Uncommon 25 14 20 5000 *Mob:* Crazed Furnace Worker
Swift Strike Rare 25 16 20 1000 Christmas Event
Fiend's Shiv Rare 25 15 21 4000 *Mob:* Treasure Fiend
Fairy Blade Rare 25 17 19 6000 Christmas Event
Devils Horn Epic 25 17 21 8000 *Mob:* Mana Devil
Dagger of Destruction Epic 25 17 21 "Prestige Points, Alderra"
Siruin's Thorn Epic 25 17.0 21.0 See Holiday Event Set
Ebony Fang Epic 25 17.0 21.0 See Holiday Event Set
Silver Shard Epic 25 17.0 21.0 See Holiday Event Set
Coral Khanjar Epic 25 17.0 21.0 See Holiday Event Set
Electrum Kris Epic 25 17.0 21.0 See Holiday Event Set

Fist Weapons

  • Recommended Classes: Druid
*Name* *RARITY* *LVL* *Min* *Max* *Buy* *Sell* *Location*
Vulkrow Claws Uncommon 8 9 13 200 *Mob:* Dark Druid
Eagle Talons Uncommon 20 11 16 2000 *Mob:* Eagle
Bone Claws Uncommon 20 11 17 3500 *Mob:* Skeletal Beast
Tainted Talons Uncommon 20 12 17 1200 *Mob:* Tainted Hawks
Razorfist Uncommon 20 11 18 1200 *Quest:* #3005 from Kakegi Grove.
Archaic Claws Rare 20 13 17 3000 *Mob:* Archaic Druid (Forgotten Maze)
Manticore Claws Uncommon 25 12 20 3500 *Mob:* Manticore

Staff Weapons

  • Recommended Classes: Cleric, Monk, Necromancer and Sorcerer.
*Name* *RARITY* *LVL* *Min* *Max* *Buy* *Sell* *Location*
Staff Common 1 6 8 5 2 "Seamoor, Starter Gear"
Thick Staff Common 1 6.5 9.5 250 *Quest:* #5 from Seamoor
Long Staff Common 8 7 9 800 400 "Canopia, *Mob:* Beggar"
Steel Rod Uncommon 8 7 9 800 480 Bityrn
Wicked Staff Uncommon 8 7 10 50 *Mob:*Nezkar Varsee
Elder Staff Uncommon 8 7 11 1000 *Mob:* Treant Elder
Carved Walking Stick Rare 8 9 11 1000 *Mob:* Old Auntie Bettina
Bronze Staff Common 15 9 11 1500 900 Turenyara
Pickaxe* Uncommon 20 5 7 7700 Drevlar
Tungsten Staff Common 20 10 13 4500 2200 Fort Huldar
Bladed Staff Uncommon 20 9 14 3500 "*Mob:* Aether Knight, Deranged Remnants, Death Knights"
Arcanite Staff Common 20 11 13 8000 4000 Arkanmaw
Shovel Common 20 10 14 1250 """'Mob:'"" Dredge"
Mithril Staff Uncommon 20 11 13 7700 "Drevlar, *Mob:* Dwarven Ninja"
Bone Staff Uncommon 20 10 15 4000 *Mob:* Risen
Mahogany Staff Uncommon 20 11 14 2500 *Mob:* Fumbled Druid
Naginata Staff Uncommon 20 10 15 1200 "*Quest:* #3006: Finding Mendel! - Alvars Dastin, Kakegi Grove"
Staff of Summoning Rare 20 11 15 *Mob:* Blood Imp Lord
Obsidian Rod Uncommon 25 11 17 2000 *Quest:* #20009 from Kraken Isle
Void Staff Uncommon 25 11 17 7000 *Mob:* Charmtress
Dragon Wand Uncommon 25 12 17 *Mob:* Gnoll Wizard
Mana Crozier Rare 25 13 18 7500 *Mob:* Arcane Foreman
Staff of Torment Rare 25 12 19 5000 *Mob:* Thanatos
Staff of Mortality Epic 25 14 19 5000 *Mob:* Vazar Crane
Whirling Fury Epic 25 14.0 19.0 See Holiday Event Set
Dragonbone Glaive Epic 25 14.0 19.0 See Holiday Event Set
Alabaster Rod Epic 25 14.0 19.0 See Holiday Event Set
Starwood Stave Epic 25 14.0 19.0 See Holiday Event Set
Goldenoak Staff Epic 25 14.0 19.0 See Holiday Event Set

*: The Pick Axe is the only thing that can damage Orshinium Deposits found in the Drevlar Mines.

Monk Weapons

  • Only Monks and Ninjas can wield these, funnily enough.
*Name* *RARITY* *LVL* *Min* *Max* *Buy* *Sell* *Location*
Ivory Nunchakus Rare 15 10 13 1000 *Mob:* Kakegi Kakeshi
Arcanite Katana Common 20 11 14 8000 4000 Arkanmaw
Master Sai Uncommon 25 13 16 2000 *Mob:* Crazy Hermit

Sword Weapons

  • Recommended Classes: Barbarian, Bard, Knight, Paladin (until 19th level, see Blunt Weapons) and Ranger.
*Name* *RARITY* *LVL* *Min* *Max* *Buy* *Sell* *Location*
Short Sword 1 11 13 7 "Seamoor, Starter Gear"
Improved Short Sword 1 11 14 250 *Quest:* #5 from Seamoor
Oak Sword 1 11 14 50 *Mob:*Troll
Adventurer's Sword 1 11 14 100 *Quest:* from Seamoor
Long Sword 8 12 14 900 450 Canopia
Steel Blade 8 12 14 700 420 Bityrn
Forestry Axe 8 12 15 400 """Mob: Canopia Operatives / Lumberjack / Deforesters"""
Commander's Blade 8 11 16 800 100 *Mob:*Undead Commander
Edged Broadsword 15 13 16 1500 900 Turenyara City
Mammen Axe 15 13 16 1250 700 Turenyara City
Feral War Blade 15 13 18 500 *Mob:* Muck Boars
Arcanite Slicer 20 14 18 8000 4000 Arkanmaw
Tungsten Sword 20 14 18 5000 3000 Fort Huldar
Mithril Axe 20 15 18 9000 5000 Drevlar
Blood Sabre 20 15 19 1200 *Quest:* #3005 from Kakegi Grove
Stone Saber 20 13 21 2500 *Mob:* Essence of the Deep
Shadow Sword 20 14 20 2500 *Mob:* Shadow Assassins
Raider's Plight 20 14 20 4000 "*Mob:* Raider Pioneer, Raider Chief"
Obsidian Rapier 25 15 22 2000 *Quest:* #20009 from Kraken Isle
Arcane Sword 25 16 22 5000 *Mob:* Arcane Slave
Emerald Axe 25 16 22 4500 *Mob:* Refinery Controller
Ruby Axe 25 15 23 5000 *Mob:* Refinery Overseer
Skull Cutlass 25 15 23 3000
Black Blade 25 18 22 2850 *Mob:* Xig Koffutto
Void Blade 25 18 23 8000 *Mob:* Archfiend Elemental
Sanctified Blade 25 18 24 8000 *Quest:* Malevolent Platue (Under Nox Platform in Dreads)
Sapphire Scimitar 25 18.0 24.0 2850 See Holiday Event Set
Bloodsursed Blade 25 18.0 24.0 2850 See Holiday Event Set
Phantom Gladius 25 18.0 24.0 2850 See Holiday Event Set
Leaf Blade Sword 25 18.0 24.0 2850 See Holiday Event Set
Elecrum Kora 25 18.0 24.0 2850 See Holiday Event Set

2-handed Weapons

  • Recommended Classes: Barbarian and Knight (although with a Knight you might be better of with a sword and shield for the protection and shield bash).
  • At the expense of defence you will have a chance of doing a critical hit that does more damage than a normal hit. 2-Handed weapons usually have a higher average damage than 1-handed weapons.
*Name* *RARITY* *LVL* *Min* *Max* *Buy* *Sell* *Location*
Claymore* Common 15 15 18 2000 1200 Turenyara
Mithril Double Axe Uncommon 20 15 23 5000 *Mob:* Dwarven Berserkers
Ethereal Flamberg* Uncommon 20 16 22 3500 *Mob:* Walker Guardians
Iron Claymore* Uncommon 20 16 22 500 Weaponsmithing
Tempered Silver Glaive* Rare 20 17 23 1000
Skull Encrusted Broadsword* Uncommon 25 19 23 6000 *Mob*: Slave Gatherer
Spectral Scythe* Rare 25 19 25 6000 *Mob:* Mort Wraith
Celestial Halberd* Rare 25 20 24 5000 *Mob:* Uganth Hostile
Ancient Trident* Epic 25 20 26 5000 *Mob:* Ancient Giant
Battleworn longsword* Epic 25 20.0 26.0 See Holiday Event Set
Blackened war scythe* Epic 25 20.0 26.0 See Holiday Event Set
Runed Waraxe* Epic 25 20.0 26.0 See Holiday Event Set
Crescent War Axe Epic 25 20.0 26.0 See Holiday Event Set
Electrum Claymore Epic 25 20.0 26.0 See Holiday Event Set
  • They have a 15% chance to deal 10% more damage.

Instruments

  • The POW rating of the instrument and CHR of the Bard influences the benefits from any song sung (the level of the Bard has no effect).
  • Instruments can only be equipped by Bards and Minstrels.
*Name* *RARITY* *LVL* *POW* *Buy* *Sell* *Location*
Lute Common 8 10 600* 300 "Canopia, Bityrn, Bardic Hall"
Sea Shell Whistle Uncommon 8 12 600 *Mob:* Snail
Tapanic Drum Common 15 13 1500* 900 "Turenyara, Bardic Hall"
Lyre Common 20 17 2600* 1800 Bardic Hall
Magma Conch Uncommon 20 19 1850 *Mob:* Magma Crab
Harp of Discord Uncommon 25 23 5000 *Mob:* Refinery Worker
Waldorf Drum Uncommon 25 23 3000 *Mob:* Flame Salamander
Pans Flute Uncommon 25 23 2000 *Mob:* Satyrs
Holiday Bell Uncommon 25 23 3000 Holiday Event Christmas
Dragon's Flute Rare 25 24 5500 *Mob:* General Thias Shailin
Kraken's Horn Epic 25 25 6500 *Mob:* Ghost Ship

*: The instruments in the Bardic Hall are less expensive than the shops.

Special Weapons

Name Rarity LVL POW Buy Sell Location
Stone Tablet* Uncommon 8 10 150
Udari Codex** Common 8 10 100 50 Sorcerer's guild shop

`*Cleric Only `** Sorcerer Only

Body Armour

Blessed: Each blessing (of which there are 5) will add 1 to the AC value of the body armour.

Enchanted: Each enchant level will add 2 to the AC value of the Body Armour (Dull +2, Soft +4, Bright +6, Brilliant +8 There are also 2 special rare enchants only available on special items. Radiant adds +12 and Mysterious adds +16).

Decked: So when the Body Armour is decked it will have 13 more AC than the value shown. See "Decking Equipment" in the "New Players Guide" section of this wiki.

Humming: Body armour that is dropped from creatures can sometimes "hum with energy".

  • Hums barely = +2 AC.
  • Hums softly = +4 AC.
  • Hums loudly = +6 AC.

Cloth Body Armour

  • Recommended Classes: Assassin, Necromancer, Thief and Sorcerer.
Name LVL AC Buy Sell Location
Cloak 1 5 20 Seamoor, Starter Gear
Forest Cloak 8 18 400 250 Canopia, Forest Witch
Elven Cloak 8 18 750 Bitryn
Hero's Cloak 1 19 Quest #600 from Seamoor
Starlit Cloak 8 24 Mob: Undertaker
Bear Skin Cloak 8 24 400 Mob: Marauding Bear
Fur Cloak 15 24 1250 725 Turenyara
Tainted Cloak 15 24 1000 Mob: Adept Cultist, Tranced Dweller
Soft Cotton Robe 15 24 Quest: For completing quest #4405
Shadow Cloak 15 25 Halloween Event
Raiders Shawl 15 25 800 Mob: Raiders
Arcanite Cloak 20 25 4500 Arkanmaw
Silverweave Cloak 20 25 5500 Wiken
Blue Mithril Robe 20 25 5500 Drevlar
Demon Skin Cloak 20 25 Quest: #662 from Linwood
White Cloak 20 28
Obsidian Shroud 25 36 Quest: #2005 from Kraken Isle
Dread Robes 25 36 Quest: #690 from Fort Huldar
Grassland Cloak 25 36 Mob: Haltija
Void Cloak 25 36 2750 Mob: Void Imp
Wraiths Shawl 25 36 5000 Mob: Mana Wraith
Cloak of Mortality 25 41 3000 Mob: Vazar Crane
Spectra Cloak 25 41 3000 Mob: Vengeful Spectra
Silk Mantle 25 41 6500 Mob: Captain's Butcher
Fiery Tunic 25 46 3700 Mob: Flame Salamander
Immortal Cape 25 46 See Holiday Event Set
Burial shroud 25 46 See Holiday Event Set
Undulating Darkness 25 46 See Holiday Event Set
Brown Jute Cloak 25 46 See Holiday Event Set
Griffon Feather Cloak 25 46 See Holiday Event Set
Panthalassan Cape 25 46 2000 FP See Faction Set
Stygian Cloak 25 46 2000 FP See Faction Set
Pantheon Robe 25 46 2000 FP See Faction Set

Light Body Armour

  • Recommended Classes: Archer, Cleric and Monk.
Name LVL AC Buy Sell Location
Padded Vestment 1 26 25 Seamoor, Starter Gear
Hero's Vest 1 28 Quest: #600 Protect The City
Thick Leather Vest 8 28 750 Bitryn
Leather Vest 8 30 400 Canopia
Battle Vestment 15 38 1250 725 Turenyara
Wolf Pelt Vest 15 40 1000 Mob: Pack Leader
Arcanite Robes 20 40 5000 Arkanmaw
Beast Skin Vest 20 40 6000 Wiken
Mithril Infused Leather Shirt 20 40 5500 Drevlar
Shinobi Shozoku 20 44 1200 Kakegi Quests
Scorpius Mantle 20 44 1000 Mob: Queen Scorpion
Leather Greatcloak 20 44 1000 Armorsmithing
Mantle of the Deep 20 45 Mob: Essence of the Deep
Protection of the Vale 20 45 Mob: Vale Protector
Sanctuary of the Vale 20 48 Mob: Vale Protector
Dread Vest 25 53 Quest: #690 from Fort Huldar
Blue Spectral Robe* 25 53 Mob: Spectral Lion
Shark Fin Skin 25 53 Mob: River Shark
Ellison Finery 25 53 3000 Mob: Gnoll Treasurer
Obsidian Clothing 25 53 2500 Quest: #2005 from Kraken Isle
Flaming Hakama 25 58 Mob: Flame Salamander
Ethereal Raiment 25 63 Mob: Divine Elemental
Amaranthine Vestments 25 63 See Holiday Event Set
Primal Silk Gi 25 63 See Holiday Event Set
Elysian Raiment 25 63 See Holiday Event Set
Silverweave Tunic 25 63 See Holiday Event Set
Gator Hide Tunic 25 63 See Holiday Event Set
First Empire Armor 25 63 2000 FP See Faction Set
Nemesis Vest 25 63 2000 FP See Faction Set
Zealot's Vestments 25 63 2000 FP See Faction Set

*: The Blue Spectral Robe is Priest Only

Medium Body Armour

  • Recommended Classes: Bard, Druid, and Ranger.
Name LVL AC Buy Sell Location
Ring Mail 1 39 40 Seamoor, Starter Gear
Crocodile Skin Vest 1 43 Mob: Black Caiman
Hero's Mail 1 42 Quest #600 from Seamoor
Chain Mail 8 45 450 Canopia
Bronze Mail 8 24 800 Bitryn
Battle Ring 15 45 1400 Turenyara
Raider's Chains 15 56 1000 Mob: Raider Pioneerss
Arcanite Chainmail 20 59 5500 Arkanmaw
Silver Chains 20 59 7500 Wiken
Mithril Chain Mail 20 59 6000 Drevlar
Bunnie Breastplate 20 64 Mob: Mountain Trapper
Breastplate of Bloodlust 20 64 1200 Quest: #3005 from Kakegi Grove
Emerald Mail 20 66 5000 Mob: Ringleader
Dread Chains 25 74 Quest: #690 from Fort Huldar
Dracokin Skins 25 74 3000 Mob: Dracokins
Arcane Chains 25 74 Mob: Arcane Director
Obsidian Chain 25 74 3000 Quest: #2005 from Kraken Isle
Ancient Mail 25 79 Mob: Ancient Giant
Shadow Carcass 25 79 Mob: Shadow
Silk Hauberk 25 79 Mob: Captain Butcher
Archaic Hauberk 25 84 Mob: Captain Butcher
Unbroken Chain 25 84 See Holiday Event Set
Predator Hides 25 84 See Holiday Event Set
Raven Mail 25 84 See Holiday Event Set
Ebon Breastplate 25 84 See Holiday Event Set
White Steel Chain 25 84 See Holiday Event Set
Ironbark Chainmail 25 84 2000 FP See Faction Set
Midnight Mail 25 84 2000 FP See Faction Set
Holy Avatar Scalemail 25 84 2000 FP See Faction Set

Heavy Body Armour

  • Recommended Classes: Barbarian, Knight and Paladin.
Name LVL AC Buy Sell Location
Half-Plate 1 58 60 Seamoor, Starter Gear
Hero's Plate 1 63 100 Quest Reward:#600
Sturdy Plate 1 65 25 Mob: Wild Hunter
Iron Plate 8 67 500 Canopia
Plate Mail 8 67 900 Bityrn
Steel Cuirass 15 76 1550 865 Turenyara
Guard's Plate 15 82 1100 Mob: Corrupted Guards
Polished Platemail 15 85 1100 Quest Reward: For completing quest #4405
Arcanite Battleplate 20 87 6000 Arkanmaw
Silver Plate 20 87 9000 Wiken
Mithril Plate Mail 20 87 9000 Drevlar
Titanium Battleplate 20 94 1200 Quest: #3005 from Kakegi Grove
Iron Breastplate 20 94 1000 Armorsmithing
Crypt Armor 20 94 1000 Mob: Undead Commander
Golden Plate 20 98 5000 Mob: Gold Hoarder
Commander's Plate 25 105  ?
Dread Plate 25 107 Quest: #690 from Fort Huldar
Gilded Plate 25 107 - 3500 Mob: Fallen Colonel
Plate of Terror 25 107 - 3000 Mob: Foul
Onyx Plate 25 107 - 7000 Mob: Void Elemental (including the key holders and Archfiend).
Obsidian Carapace 25 107 3000 Quest: #2005 from Kraken Isle
Devils Plate 25 112 - Mob: Mana Devil
Angelic Carapace 25 117 Mob: Platinum Strongbox
Defenders Mantle 25 117 See Holiday Event Set
Oppressor's Armament 25 117 See Holiday Event Set
Ethereal Plate 25 117 See Holiday Event Set
Chitinous Plate 25 117 See Holiday Event Set
Banded White Plate 25 117 See Holiday Event Set
Shadow Plate 25 117 Halloween Event
Titan Plate 25 117 2000 FP See Faction Set
Obsidian Shell 25 117 2000 FP See Faction Set
Divine Mantle 25 117 2000 FP See Faction Set

Helms

Enchanted: Each enchant level will add 1 to the AC value to the Helm (Dull +1, Soft +2, Bright +3, Brilliant +4

There are also 2 special rare enchants only available on special items. Radiant adds +6 and Mysterious +8).

Decked: So when the Helm is decked it will have 4 more AC than the value shown. See "Decking Equipment" in the "New Players Guide" section of this wiki.

Humming: Helms and Shields that drop from creatures can also "Hum with energy". As of the Summer 2018 update Helms and Shields can now hum with 3 levels of energy:

  • Hums Barely = +2 AC
  • Hums Softly = +3 AC
  • Hums Loudly = +4 AC

Light Helm

  • Recommended Classes: Bard, Druid, Monk, Necromancer, and Sorcerer.
Name LVL AC Buy Sell Location
Pointed Hat 1 1 4 Seamoor, Starter Gear
Prince's Cap 1 1 100 Quest: #21 from Seamoor
Snake Skin Cap 1 2 Mob:
Copperhead Snake
Snake
Forest Hat 8 1 200 Canopia, Bityrn
Cloth Cap 15 1 400 220 Turenyara
Tainted Hat 15 2
Badger Hood 15 3 750 Mob: Black Badgers
Bunny Ears 20 1 2200 Drevlar
Arcanite Hat 20 3 3000 Arkanmaw
Blue Mithril Hat 20 3 2200 Drevlar
Arcanite Face Mask 20 3 3500 Arkanmaw
Skull Cap 20 4 3000 Quest: #672 from Wiken
Demon Scalp 25 8 1500 Mob: Wraith
Blue Hat 20 5 Mob: Demon Zaez
Grassland Hat 25 8 Mob: Haltija
Cowl 25 8 Mob: Crazy Hermit
Luminous Cap 25 8 Mob: Arcane Foreman
Prismatic Crown 25 11 Quest: #4755 from Ruined Watchtower
Crown of Torment 25 14 Mob: Thanatos
black opal cowl 25 14 See Holiday Event Set
Ancient Death Mask 25 14 See Holiday Event Set
Mysterious Hood 25 14 See Holiday Event Set
Ebonyweave Hood 25 14 See Holiday Event Set
Reflective Mask 25 14 See Holiday Event Set

Heavy Helm

  • Recommended Classes: Assassin, Barbarian, Cleric, Knight, Paladin, Ranger and Thief.
Name LVL AC Buy Sell Location
Helmet 1 2 8 Seamoor, Starter Gear
Prince's Helmet 1 4 100 Quest: #21 Seamoor
Tungsten Helmet 8 2 150 Bityrn
Steel Helmet 8 2 150 Canopia
Lumberjack's Helm 8 4 500 Quest: #624 Canopia Logging Camp
Corroded Helm 8 7 500 Mob: Undead Commander
Barbuta 15 4 500 300 Turenyara
Guard's Helm 15 6 700 Mob: Corrupted Guards
Arcanite Greathelm 20 9 4000 Arkanmaw
Mithril Helm 20 9 2600 Drevlar
Skull Helmet 20 11 3000 Quest: #672 from Wiken
Iron Helmet 20 11 1000 Armorsmithing
Emerald Helmet 20 13 5000 Mob:' Ringleader
Silver Helm 20 13 1000 Armorsmithing
Dragon's Helmet 25 16 2000 Mob:' Gnoll Treasurer
Grims Helm 25 16 2000 Mob: Grimsnare
Helmet of Terror 25 16 2000 Mob: Maiden
Onyx Helmet 25 19 6000 Mob: Archfiend Elemental
Prismatic Helm 25 19 Quest: #4755 from Ruined Watchtower
Luminous Helmet 25 22 9000 Mob: Arcane Cave Brute
Honor's Crest 25 22 See Holiday Event Set
Furious Visage 25 22 See Holiday Event Set
Faceless Casque 25 22 See Holiday Event Set
Black Iron Cage Helm 25 22 See Holiday Event Set
Electrum Armet 25 22 See Holiday Event Set

Shields

  • Recommended Classes: Assassin, Barbarian, Cleric, Knight, Paladin, Ranger and Thief.

Enchanted: Each enchant level will add 1 to the AC value to the Shield (Dull +1, Soft +2, Bright +3, Brilliant +4

There are also 2 special rare enchants only available on special items. Radiant adds +6 and Mysterious +8).

Decked: So when the Shield is decked it will have 4 more AC than the value shown. See "Decking Equipment" in the "New Players Guide" section of this wiki.

Humming: Helms and Shields that drop from creatures can also "Hum with energy". As of the Summer 2018 update Helms and Shields can now hum with 3 levels of energy:

  • Hums Barely = +2 AC
  • Hums Softly = +3 AC
  • Hums Loudly = +4 AC
Name LVL AC Buy Sell Location
Small Shield 1 10 20 Seamoor, Starter Gear
Wooden Deflector 8 16 Lumber Mill Shop
Large Shield 8 18 500 Bityrn
Kite Shield 15 22 800 440 Turenyara
Defender's Shield 15 22 600 Quest: #643 from Linwood
Arcanite Barrier 20 28 1250 1250 Arkanmaw
Mithril Shield 20 28 1400 Drevlar
Moldy Leather Shield 15 30 750 Mob: Undead commander, Ancient temple instance
Iron Aegis 20 30 1000 Armorsmithing
Bone Shield 20 30 2000 Mob: Mort Wraith, Risen.
Mithril Light Shield 20 32 Quest: #3005 Kaketi Grove
Emerald Blocker 20 34 4000 Mob: Ringleader
Turtle Shell Shield 25 38 4000 Mob: River Turtle
Void Defender 25 42 1000 Quest: #698 More Void Fragments
Salamander Scale 25 42 3500 Mob: Flaming Salamander
Dragon Targe 25 42 2500 Mob: Gnoll Torturer
Obsidian Aegis 25 42 3000 Quest: #2005 from Kraken Isle
Barnacle Encrusted Shield 25 48 Item: Pirates Coffer
Celestial Ward 25 48 4500 Item: Pirates Coffer
Divine Deflector 25 48 4500 Quest: 675: Death Hexes 10 Death Hexes
Bloodmist Warshield 25 50 3000 Mob: Blackspawn Ogre
Arcanum Shield 25 50 9000 Mob: Blackspawn Ogre
Novanite Blocker 25 50 Alderra 125 Prestige Points

Accessories

Amulets

Name LVL Effect Buy Sell Location
Amulet of Natural Armor*  ? 2 AC 10,000  ? Alderra
Amulet of Natural Armor +2*  ? 120 PP  ? Alderra -Discontinued?
Amulet of Sneaking*  ? + 10 Movements while auto sneaking 10,000  ? Alderra
Amulet of Sneaking +2*  ? + 20 Movements while auto sneaking 120PP  ? Alderra
Amulet of Spell Negation*  ? +1 Spell damage negation 10,000  ? Alderra
Amulet of Spell Negation +2*  ? +3 Spell damage negation 120PP  ? Alderra
Amulet of Difficulty*  ? -1 Stats + 4% Exp 2% Gold 10,000  ? Alderra
Amulet of Difficulty +2*  ? -2 Stats + 8% Exp 4% Gold 200PP  ? Alderra
Tiger Totem*  ? .5 Str 500,000  ? Alderra
Owl Totem*  ? .5 Wis 500,000  ? Alderra
Raven Totem*  ? .5 Int 500,000  ? Alderra
Bear Totem*  ? .5 End 500,000  ? Alderra
Peacock Totem*  ? .5 Chr 500,000  ? Alderra
Cheetah Totem*  ? .5 Agi 500,000  ? Alderra
Champion's Badge .3 to all stats Champion's Box Alderra

*: The item will expire in 90/91 Days

Rings

Name Effect Origin Sell Location
Recruit's Ring 1 HP Newbie Quests 100 Seamoor
Dragon's Courage 3 HP Gnoll Quest Chain Reward 500 Turenyara
Copper Wedding Ring 1 HP & 1 MP Kill Vengeful Spectra 500 Drelvar Mines
Copper Ring of Health 4 HP Craft 2 Life/1 Energy Essence & 1 Copper Bar  ? Drelvar City
Copper Ring of Mana 8 MP Craft 1 Life/2 Energy Essence & 1 Copper Bar  ? Drelvar City
Copper Ring of Life 3 HP & 6 MP Craft 2 Life/2 Energy Essence & 1 Copper Bar  ? Drelvar City
Pirates Ring 1% Gold Sanguine Maiden  ? Kraken Isle
Contender's Ring 3 HP & 4 MP Buy 15 CM  ? Alderra City
Champion's Ring 8 HP & 10 MP Buy 75 CM  ? Alderra City
omaclaran remnant signet ring* +6 hp & +6 mp Buy 1200 FP  ? Alderra City
Blackspawn signet ring* +6 hp & +6 mp Buy 1200 FP  ? Alderra City
Church of Alderra Signet Ring* +6 hp & +6 mp Buy 1200 FP  ? Alderra City

*:Skill: Light: gain light source for 3min at expense of 100hp


Boots

*Name* *RARITY* *LVL* *AC* *Buy* *Sell* *Location*
Snakeskin Boots 8 1 100 *Mob:*Undead Commander
Tattered Boots 15 3  ? *Mob:* Death Knight? Blue Pouch?
Contender's Boots 20 5 40 Champion Marks  ? Alderra?
Leather Boots 25 4 15000?  ? Alderra?
Orc Gloves Common 25 4 15000 10000 Blitz's Tannery: Alderra
Island Silk Boots Uncommon 25 7 *Mob:* Undead in Krakken Isle
Void Walkers 25 7  ? *Mob:* Void Elemental?
Commander's Boots 25 7  ? *Mob:* Blackspawn Commander?
Blackspawn Boots 25 8  ? *Quest:* Yundrik Bitterxe in Alderra
Locksley Boots 25 9  ? *Mob:* Glukag The Cyclops
Champion's Boots 25 10 120 Champion Marks  ? Alderra?
Boots of Atonement 25 11  ? *Quest:* From Yundrik Bitterxe in Alderra
Boots Of Sorrows* 25 11  ? *Quest:* Yundrik Bitterxe in Alderra
Enigmatic boots 25 11 2000FP  ? Alderra: See Faction Set
Clandestine Boots 25 11 2000FP  ? Alderra: See Faction Set
Pious Boots 25 11 2000FP  ? Alderra: See Faction Set
Boots of Attainment Epic 25 12 Seamoor: achievements quest, part of 'Attainment quest'

*: The item cannot be soulbound and has a 4% chance of dropping on death

Gloves

Name LVL AC Buy Sell Location
Tattered Gloves 15 3 500 Mob: Rotting Dead? Trail Bandits?
Bandit's Mitts 20 4  ? Mob: Bandit Scouts and possibly other Wasteland rogues?
Ringleader's Mitts 20 5 Mob: Ringleader
Contender's Gloves 20 5 40 Champions Marks  ? Alderra
Leather Gloves 25 4 15000?  ? Alderra?
Orc Gloves 25 4 15000 10000 Blitz's Tannery: Alderra
Singed Leather Gloves 25 46 2000 +2 mana on equip; Mob: Vazar Crane
Captain's Gloves 25 7  ? Mob: Blackspawn Captain
Silk Gloves 25 9 3000 Undead Kraken Mobs
Mining Gloves 25 7 1000 Various dwarf and mini bosses in Drelvar Mines
Kandor Gloves 25 7 3000 Mob: Hags in Tegus Instance
Fiend's Gauntlets 25 9 4000 Boss: Treasure Fiend
Netherhide Gloves 25 9  ? Various higher level roguish mobs drop Traveller's Pouch including Master Burglar, Ringleader, Bandit Leader, Rustlers, etc.
Divine Wraps 25 9 4000 Mob: Spirit of Eternity
Fiend's guantlets 25 9  ? Orebreaker's Bag Damomila Orebreaker Quest
Champion's Gloves 25 10 120 Champions Marks  ? Alderra
Enigmatic Gloves 25 11 2000FP  ? Alderra: See Faction Set
Clandestine Gloves 25 11 2000FP  ? Alderra: See Faction Set
Pious Gloves 25 11 2000FP  ? Alderra: See Faction Set

Ranger Pet Gear

Rangers can equip each of their pets with one weapon, one piece of armour, one special and one description item. The armour and weapons affect the stats of the pet it is equipped on (unless otherwise specified).

Armor

Name Cost Location AC WIS Dodge Spell Damage Negation HP/lvl
Thick Cloth Armor 2500/2200 Ark/Ranger Hideout 5 3 10
Leather Carapace 2500/2200 Ark/Ranger Hideout 10 2 1 3
Scale Mail Armor 2500/2200 Ark/Ranger Hideout 20 6
Mithril Armor 2500/2200 Ark/Ranger Hideout 40 -3 -3 10
Thin Cloth Armor 250 Canopia 2 2 5
Leather Armor 250 Canopia 5 1 1
Light Chain Armor 250 Canopia 10 3
Iron Armor 250 Canopia 20 -3 -3 6

Weapon

Name Cost Location Damage Int Atk Agi Atk Delay Exh
Bone Gear 2500/2200 Ark/Ranger Hideout -15 5 -0.25s -.5s
Sapphire Gear 2500/2200 Ark/Ranger Hideout 2 -.5s -1s
Titanium Gear 2500/2200 Ark/Ranger Hideout 6
Adamantite Gear 2500/2200 Ark/Ranger Hideout 18 -6 -2 .25s .5s
Ruby Gear 250 Canopia/Bityrn 1
Platinum Gear 250 Canopia/Bityrn 3 -2
Wooden Gear 800 Fort Huldar -6 2 -.25s
Emerald Gear 800 Fort Huldar 1 -.25s -.5s
Cobalt Gear 800 Fort Huldar 6 -2
Tungsten Gear 800 Fort Huldar 12 -3 -1 0.25

Special

Name Cost Location Infra Spell Percent Special
Small Scope Lens 800 Ark 3
Leech Spell 6500/6200 Ark/Ranger Hideout -2 20% Damage base self heal. Damage and penetration based on pet's intelligence
Scope Lens 2200 Ranger Hideout 6
Mend Spell 4700 Ranger Hideout -2 15% Heal party member. Heal amount based on pet intelligence
Self Mend Spell 4700 Ranger Hideout -2 15% Self heal. More powerful than Mend spell. Heal amount based on pet intelligence
Breath Spell 4700 Ranger Hideout -2 100% Convert 85% physical damage to spell damage. Override pet special abilities. Pet intelligence vs enemy wistom
Beam Spell 6200 Ranger Hideout -2 20% Cast divinity beam. Damage & penetration based on pets intelligence

Description

Name Cost Location Special
Rage 500 Ranger Hideout Adds description: %PetName% is full of RAGE!
Bowtie 500 Ranger Hideout Adds description: %PetName% is wearing a small bowtie!
Shades 1000 Ranger Hideout Adds description: %PetName% has a cool pair of shades.
Loyalty 1000 Ranger Hideout Adds description: %PetName% is remarkably loyal to %YourName% and will protect %himher% at any cost.
Ominous Aura 2000 Ranger Hideout Adds description: %PetName% is surrounded by a ominous aura!
Divinity Glow 2000 Ranger Hideout Adds description: %PetName% glows bright %PlayerDivinityColor% with gleaming power!


Holiday Event Sets

The following sets of armor are obtained during the three holiday events; Halloween, new years, valentines. Complete quests to earn specific tokens which can be exchanged in Seamore City for equip pieces.
The sets contain weapons, body armor, helmets. When all three are equipped you will gain a set bonus to your stats. There are currently 5 different sets. Each set has its own set bonus.
*: All holiday event equips glow brilliantly and are blessed by all 5 elements (If applicable.)


Defense Set

*:Equipping three 'Defense' set items or more (weapon, body, helmet) will grant you an additional 0.2 endurance, 0.3 wisdom, and 4 armor.
**: All defense equip, individually, contain 'This item grants you 0.1 endurance, 0.1 wisdom, and 2 armor on equip.'

Defense Weapons

Name Type Rarity LVL Min Max Sell Location
Battleworn longsword Two Handed Sword Epic 25+ 24.5 30.5 NA Seamoor
Sapphire Scimitar Sword Epic 25+ 22.5 28.5 NA Seamoor
Whirling Fury Staff Epic 25+ 18.5 23.5 NA Seamoor
Siruin's Thorn Dagger Epic 25+ 21.5 25.5 NA Seamoor
Indomitable Recurve Bow Epic 25+ 25.5 30.5 NA Seamoor
Vindicator's Maul Blunt Epic 25+ 19.5 25.5 NA Seamoor

*: Battleworn longsword has 'It has a 15% chance to deal 10% more damage.'

Defense Armor

Name Type Rarity LVL AC Sell Location
Immortal cape cloth armor Epic 25+ 43 NA Seamoor
amaranthine vestments Light armor Epic 25+ 56 NA Seamoor
Unbroken chain Medium Armor Epic 25+ 72 NA Seamoor
Defenders mantle Heavy Armor Epic 25+ 130 NA Seamoor


Defense Helmet

Name Type Rarity LVL AC Sell Location
Black Opal Cowl Light Helmet Epic 25+ 18 NA Seamoor
Honor's Crest Heavy Helmet Epic 25+ 26 NA Seamoor


Offense Set

*:Equipping three 'Offense ' set items or more (weapon, body, helmet) will grant you an additional 0.5 strength and 0.5 intelligence.
**: All offense equip, individually, contain 'This item grants you 0.1 strength, 0.1 int on equip.'

Offense Weapons

Name Type Rarity LVL Min Max Sell Location
Blackened war scythe Two Handed Sword Epic 25+ 24.5 30.5 NA Seamoor
Bloodsursed Blade Sword Epic 25+ 22.5 28.5 NA Seamoor
Dragonbone Glaive Staff Epic 25+ 18.5 23.5 NA Seamoor
Ebony Fang Dagger Epic 25+ 21.5 25.5 NA Seamoor
Warsong Bow Epic 25+ 25.5 30.5 NA Seamoor
Bloodstone Flail Blunt Epic 25+ 19.5 25.5 NA Seamoor

*: Blackened war scythe has 'It has a 15% chance to deal 10% more damage.'

Offense Armor

Name Type Rarity LVL AC Sell Location
Burial shroud cloth armor Epic 25+ 43 NA Seamoor
Primal Silk Gi Light armor Epic 25+ 56 NA Seamoor
Predator Hides Medium Armor Epic 25+ 72 NA Seamoor
Oppressor's Armament Heavy Armor Epic 25+ 130 NA Seamoor

Offense Helmet

Name Type Rarity LVL AC Sell Location
Ancient Death Mask Light Helmet Epic 25+ 18 NA Seamoor
Furious Visage Heavy Helmet Epic 25+ 26 NA Seamoor

Intangible Set

*:Equipping three 'Intangible' set items or more will grant you an additional 0.3 agility and -0.06s exhaust delay.
**: All intangible equip, individually, contain 'This item grants you 0.1 agility and -0.03s exhaust delay on equip.'

Intangible Weapons

Name Type Rarity LVL Min Max Sell Location
Runed Waraxe Two Handed Sword Epic 25+ 24.5 30.5 NA Seamoor
Phantom Gladius Sword Epic 25+ 22.5 28.5 NA Seamoor
Alabaster Rod Staff Epic 25+ 18.5 23.5 NA Seamoor
Silver Shard Dagger Epic 25+ 21.5 25.5 NA Seamoor
Whisperwind Bow Epic 25+ 25.5 30.5 NA Seamoor
Gatecrasher Blunt Epic 25+ 19.5 25.5 NA Seamoor

*: Runed waraxe has 'It has a 15% chance to deal 10% more damage.'

Intangible Armor

Name Type Rarity LVL AC Sell Location
Undulating Darkness cloth armor Epic 25+ 44 NA Seamoor
Elysian Raiment Light armor Epic 25+ 56 NA Seamoor
Raven Mail Medium Armor Epic 25+ 72 NA Seamoor
Ethereal Plate Heavy Armor Epic 25+ 130 NA Seamoor

Intangible Helmet

Name Type Rarity LVL AC Sell Location
Mysterious Hood Light Helmet Epic 25+ 18 NA Seamoor
Faceless Casque Heavy Helmet Epic 25+ 26 NA Seamoor

Brawling Set

*:Equipping three 'Brawler' set items or more will grant you an additional 0.2 strength and 0.2 agility.
**: All brawling equip, individually, contain 'This item grants you 0.1 strength and 0.1 agility on equip'

Brawling Weapons

Name Type Rarity LVL Min Max Sell Location
Crescent War Axe Two Handed Sword Epic 25+ 24.5 30.5 NA Seamoor
Leaf Blade Sword Sword Epic 25+ 22.5 28.5 NA Seamoor
Starwood Stave Staff Epic 25+ 18.5 23.5 NA Seamoor
Coral Khanjar Dagger Epic 25+ 21.5 25.5 NA Seamoor
Amaranth Flatbow Bow Epic 25+ 25.5 30.5 NA Seamoor
Bronze Flanged Mace Blunt Epic 25+ 19.5 25.5 NA Seamoor

Brawlers Armor

Name Type Rarity LVL AC Sell Location
Brown Jute Cloak cloth armor Epic 25+ 44 NA Seamoor
Silverweeave Tunic Light armor Epic 25+ 56 NA Seamoor
Ebon Breastplate Medium Armor Epic 25+ 72 NA Seamoor
Chitinous Plate Heavy Armor Epic 25+ 130 NA Seamoor

Brawlers Helmet

Name Type Rarity LVL AC Sell Location
Ebonyweave Hood Light Helmet Epic 25+ 18 NA Seamoor
Black Iron Cage Helm Heavy Helmet Epic 25+ 26 NA Seamoor

Sorcery Set

*:Equipping three 'Sorcery' set items or more will grant you an additional 0.4 intelligence, 0.4 charisma and 0.3 wisdom.
**: All Sorcery equip, individually, contain 'This item grants you 0.1 int and 0.1 chr on equip'

Sorcery Weapons

Name Type Rarity LVL Min Max Sell Location
Electrum Claymore Two Handed Sword Epic 25+ 24.5 30.5 NA Seamoor
Clecrum Kora Sword Epic 25+ 22.5 28.5 NA Seamoor
Goldenoak Staff Staff Epic 25+ 18.5 23.5 NA Seamoor
Electrum Kris Dagger Epic 25+ 21.5 25.5 NA Seamoor
Goldenoak Bow Bow Epic 25+ 25.5 30.5 NA Seamoor
Electrum Hammer Blunt Epic 25+ 19.5 25.5 NA Seamoor

Sorcery Armor

Name Type Rarity LVL AC Sell Location
Griffon Feather Cloak cloth armor Epic 25+ 44 NA Seamoor
Gator Hide Tunic Light armor Epic 25+ 56 NA Seamoor
White Steel Chain Medium Armor Epic 25+ 72 NA Seamoor
Banded White Plate Heavy Armor Epic 25+ 130 NA Seamoor

Sorcery Helmet

Name Type Rarity LVL AC Sell Location
Reflective Mask Light Helmet Epic 25+ 18 NA Seamoor
Electrum Armet Heavy Helmet Epic 25+ 26 NA Seamoor



Faction Sets

Faction set equips are aquired by participating in faction battles; attacking and defending crystals with your guild and faction. Each participation grants you a certain amount %. Wins usually provide 20%. It caps out at 100%. Each sunday your % is translated into faction points which get added to your total faction points. Each enough and exchange them for faction equipment in alderria.

Each of the three factions has a slightly different 'set bonus'. You gain extra bonus stats (set bonus) when you have 3 peiece of the same set equiped.

Omaclaran Remnant Set

The Omaclaran Remnant set bonus:
Equipping three 'Omaclaran Remnant' set items will grant you an additional 2% physical damage reduction, 4% spell damage reduction, and an HP boost based on your endurance (half your endurance rounded up).
The three pieces needed for set are Body, gloves, boots. (Ring does not count for set bonus.)

Name Type Rarity LVL AC Cost Location
Panthalassan Cape* Cloth Armor Epic 25+ 44 2000 FP Alderra
First Empire Armor* Light Armor Epic 25+ 56 2000 FP Alderra
Ironbark Chainmail* Medium Armor Epic 25+ 72 2000 FP Alderra
Titan Plate* Heavy Armor Epic 25+ 130 2000 FP Alderra
Enigmatic Gloves* Gloves Epic 25+ 11 2000 FP Alderra
Enigmatic Boots* Boots Epic 25+ 11 2000 FP Alderra
Omaclaran Remnant Signet Ring** Ring Epic 25+ NA 1200 FP Alderra

*: All set pieces have -1% pdt, -1% mdt each.
**: Ring contain +6 hp, +6 mp and Skill: Light: gain light source for 3min at expense of 100hp

Blackspawn Set

The Blackspawn set bonus:
Equipping three 'Blackspawn' set items will grant you an additional 3% physical damage reduction, 3% spell damage reduction, and an HP boost based on your endurance (half your endurance rounded up).
The three pieces needed for set are Body, gloves, boots. (Ring does not count for set bonus.)

Name Type Rarity LVL AC Cost Location
Stygian Cloak* Cloth Armor Epic 25+ 44 2000 FP Alderra
Nemesis Vest* Light Armor Epic 25+ 56 2000 FP Alderra
Midnight Mail* Medium Armor Epic 25+ 72 2000 FP Alderra
Obsidian Shell* Heavy Armor Epic 25+ 130 2000 FP Alderra
Clandestine Gloves* Gloves Epic 25+ 11 2000 FP Alderra
Clandestine Boots* Boots Epic 25+ 11 2000 FP Alderra
Blackspawn Signet Ring** Ring Epic 25+ NA 1200 FP Alderra

*: All set pieces have -1% pdt, -1% mdt each.
**: Ring contain +6 hp, +6 mp and Skill: Light: gain light source for 3min at expense of 100hp

Church of Alderra Set

The Church of Alderra set bonus:
Equipping three 'Church of Alderra' set items will grant you an additional 4% physical damage reduction, 2% spell damage reduction, and an HP boost based on your endurance (half your endurance rounded up).
The three pieces needed for set are Body, gloves, boots. (Ring does not count for set bonus.)

Name Type Rarity LVL AC Cost Location
Pantheon Robe* Cloth Armor Epic 25+ 44 2000 FP Alderra
Zealot's Vestments* Light Armor Epic 25+ 56 2000 FP Alderra
Holy Avatar Scalemail* Medium Armor Epic 25+ 72 2000 FP Alderra
Divine Mantle* Heavy Armor Epic 25+ 130 2000 FP Alderra
Pious Gloves* Gloves Epic 25+ 11 2000 FP Alderra
Pious Boots* Boots Epic 25+ 11 2000 FP Alderra
Church of Alderra Signet Ring** Ring Epic 25+ NA 1200 FP Alderra

*: All set pieces have -1% pdt, -1% mdt each.
**: Ring contain +6 hp, +6 mp and Skill: Light: gain light source for 3min at expense of 100hp