Legend
"'Lvl'" = Minimum level required to equip this item.
"'AD'" = Average damage of the weapon.
"'Prot'" = Protection value of the piece of armour.
"'POW'" = Power of the musical instrument.
"'Buy'" = Price to buy (from the store that sells it - if it is a creature drop there will be no value here).
"'Sell'" = The gold you will get for selling this item.
"'Location'" = The city that sells this item or the creature that has a chance of dropping this item.
Weapons
- Blunt Weapons
| Hammer WIP just testing, only an example | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Lvl | 1 | AD | ?? | Buy | ?? | Sell | ?? | Location | Seamore | ||||||
- Dagger Weapons
Lvl
Req. AD. Buy. Sell. Location Found.
- Fist Weapons
Lvl
Req. AD. Buy. Sell. Location Found.
- Staff Weapons
Lvl
Req. AD. Buy. Sell. Location Found.
- Sword Weapons
Lvl
Req. AD. Buy. Sell. Location Found.
- 2-hand Weapons
Lvl
Req. AD. Buy. Sell. Location Found.
Body Armour
- Cloth
Lvl
Req. Prot. Buy. Sell. Location Found.
- Light
Lvl
Req. Prot. Buy. Sell. Location Found.
- Medium
Lvl
Req. Prot. Buy. Sell. Location Found.
- Heavy
Lvl
Req. Prot. Buy. Sell. Location Found.
Helms
- Light
Lvl
Req. Prot. Buy. Sell. Location Found.
- Heavy
Lvl
Req. Prot. Buy. Sell. Location Found.
Shield
Lvl
Req. Prot. Buy. Sell. Location Found.
Instruments
Lvl
Req. POW. Buy. Sell. Location Found.