Quest #810 - Distraught Miner - Drelvar

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daedroth
Posts: 1413
Joined: Mon Jun 06, 2016 5:53 am

Quest #810 - Distraught Miner - Drelvar

Postby daedroth » Wed Jan 02, 2019 5:12 am

Could this guys roaming be restricted to a set area (maybe the downstairs bit)?
It is so not fun having a hide and seek game and running around the city trying to find where this guy is hiding.
Disclaimer: Any ideas I come up with may not even meet my approval. I am just posting an idea based on the topic I have just read.
I love sheep.

Terron
Posts: 851
Joined: Sat Jan 14, 2017 11:36 pm

Re: Quest #810 - Distraught Miner - Drelvar

Postby Terron » Wed Jan 02, 2019 10:54 am

yeah it wanders into salamander area, ive already reported it aswell.

i'd like to add that theres a few roaming npc quest givers. and occasionally when you go to turn in quest, before you get through the dialogue, they move. this sometimes crashes the client. lumberjack and miner both have crashed for me.
"Once the game is over, the king and the pawn go into the same box"

this game is like sim ant
zerg the red ants with more black ants

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daedroth
Posts: 1413
Joined: Mon Jun 06, 2016 5:53 am

Re: Quest #810 - Distraught Miner - Drelvar

Postby daedroth » Wed Jan 02, 2019 3:51 pm

Terron wrote:yeah it wanders into salamander area, ive already reported it aswell.

i'd like to add that theres a few roaming npc quest givers. and occasionally when you go to turn in quest, before you get through the dialogue, they move. this sometimes crashes the client. lumberjack and miner both have crashed for me.


Haven't had a crash from that, but I have had them wander off midway, damn rude I would say.
Disclaimer: Any ideas I come up with may not even meet my approval. I am just posting an idea based on the topic I have just read.
I love sheep.

Zarkral
Posts: 17
Joined: Thu Jun 29, 2017 5:23 am

Re: Quest #810 - Distraught Miner - Drelvar

Postby Zarkral » Sun Jan 06, 2019 9:06 am

Terron wrote:yeah it wanders into salamander area, ive already reported it aswell.

Distraught Miner can't enter salamander area anymore (was changed early December).
Aka. Ackermann - Script/Build/Event.

Terron
Posts: 851
Joined: Sat Jan 14, 2017 11:36 pm

Re: Quest #810 - Distraught Miner - Drelvar

Postby Terron » Sun Jan 06, 2019 9:58 am

i solod sals last week it was in there balls deep in magma slime lol
"Once the game is over, the king and the pawn go into the same box"

this game is like sim ant
zerg the red ants with more black ants

Zarkral
Posts: 17
Joined: Thu Jun 29, 2017 5:23 am

Re: Quest #810 - Distraught Miner - Drelvar

Postby Zarkral » Sun Jan 06, 2019 10:47 am

Right, looks like it was still possible for him to use the back entrance to enter Sals area, a fix has been made ready for upload and should be live soon.
Aka. Ackermann - Script/Build/Event.

Terron
Posts: 851
Joined: Sat Jan 14, 2017 11:36 pm

Re: Quest #810 - Distraught Miner - Drelvar

Postby Terron » Sun Jan 06, 2019 12:23 pm

right on
"Once the game is over, the king and the pawn go into the same box"

this game is like sim ant
zerg the red ants with more black ants


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