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Difference between revisions of "Equipment"

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'''Research:''' You can now research information about Equipment in the Academia of each city. Type: /research item name
+
__TOC__
  
This is the equivalent of r-clicking and examining an item.
+
== Overview ==
 +
'''Research:''' You can now research information about Equipment in the Academia of each city.
 +
* '''Command:''' <code>/research <item name></code>
 +
* ''Note: This is the equivalent of right-clicking and examining an item.''
  
 
+
For rarer or more uncommon items, including event items, please check the '''[[Uncommon_Equipment|Uncommon Equipment]]''' page.
For rarer or more uncommon items, incuding event items please check the '''[[Uncommon_Equipment|Uncommon Equipment]]''' page instead.
+
  
 
== Legend ==
 
== Legend ==
Items come in different colours (the text of the item). The colour is a rough guide on its power/importance:
+
Items come in different rarities. The colour of the Rarity text is a guide on its power/importance:
*<span style="color: grey">Gray </span> - items are junk. These either exist just to be vendor trash, or are used for quests.
+
*<span style="color: white">White </span> - items are usable in some way, so food, water, potions, or store bought equipment.
+
*<span style="color: green">Green </span> - items are Uncommon. Gear that drops off from a standard NPC, as well as some that have a one hour spawn timer, is green.
+
*<span style="color: Cyan">Blue </span> - items are Rare. Gear that drops off from a rare NPC (those with longer spawn timers) will generally be blue.
+
*<span style="color: purple">Purple </span> - items are Epic. Purple gear almost exclusively drops off from a one-a-day monster.
+
*<span style="color: Orange">Godly </span> - items are Godly. These items will only drop off from a super boss, or quest relevant NPC.
+
*<span style="color: red">Red </span> - items are Artifacts. The rarest of items obtained typically through one of a kind events.
+
 
+
'''Min'''=Minimum damage of the weapon when it is raw (totally undecked, no blesses or enchants)
+
 
+
'''Max'''=Maximum damage of the weapon when it is raw (totally undecked, no blesses or enchants)
+
 
+
'''AC''' = Protection value of the piece of armour. The value is the items base value (bare with no blesses/enchants).
+
 
+
'''Buy''' = Price to buy (from the store that sells it - if it is a creature drop, or a quest item, there may be no value here).
+
 
+
'''Location''' = The city that sells this item or the creature that has a chance of dropping this item.
+
 
+
'''Lvl''' = Minimum level required to equip this item.
+
 
+
'''Mob:''' Is the creature that has a chance to drops it when killed (if you are looking for where the monster is, check the Atlas Section for a rough idea).
+
 
+
'''POW''' = Power of the instrument, tome, codex, or talisman.
+
 
+
'''PP''' = Prestige Points - Indicating an item costs Prestige Points instead of gold. Prestige shops are available in Alderra.
+
 
+
'''Radiant''' = Indicates an extra level of enchantment on an item that will improve it further than possibly normally. Only available on top tier equipment that costs PP.
+
 
+
'''Sell''' = The gold you will get for selling this item (usually around half the amount of gold needed to buy the item).
+
 
+
'''Special''' = If an item has a special modifier it will show here.
+
 
+
== Weapons ==
+
'''Blessed:''' Each blessing (of which there are 5) will add 0.5 to the Min and Max values of the weapon.
+
 
+
'''Enchanted:''' Each enchant level will add 0.5 to the Min and Max values of the weapon (Dull +0.5, Soft +1, Bright +1.5, Brilliant +2
+
 
+
There are also 2 special rare enchants only available on special items. Radiant adds +2.5 and Mysterious +3).
+
 
+
'''Decked:''' So when a weapon is decked it will have 4.5 more to the Min and Max than the values shown. See "Decking Equipment" in the "New Players Guide" section of this wiki.
+
 
+
'''Humming:''' Weapons that are dropped from creatures can sometimes "hum with energy".
+
*Hums with a low tone = +1 min damage.
+
*Hums with a high tone = +1 max damage.
+
*Hums in perfect harmony = +1 min and max damage.
+
 
+
=== [[Blunts]] ===
+
*Blunt weapons are best suited for Druids, Clerics, and Paladins (Paladins: Paladins receive a 16% damage increase with Blunt Weapons. Swords deal more damage until Paladins reach level 20).
+
 
+
===[[Bows]]===
+
*Bows are of course two handed. You knew this already though!
+
*Recommended Classes: Archer, Ranger, and Thief.
+
*You can use them without arrows, but using them with arrows gives you the chance of making critical hits that do more damage than a standard hit.
+
 
+
===[[Daggers]]===
+
*Recommended Classes: Assassin, Thief, and Necromancer.
+
 
+
===[[Staves]]===
+
*Recommended Classes: Cleric, Monk, Necromancer and Sorcerer.
+
 
+
===[[Swords]]===
+
*Recommended Classes: Barbarian, Bard, Knight, Paladin (until 19th level, see Blunt Weapons) and Ranger.
+
 
+
 
+
===[[Two-Handed]]===
+
*Recommended Classes: Barbarian and Knight (although with a Knight you might be better of with a sword and shield for the protection and shield bash).
+
*At the expense of defence you will have a chance of doing a critical hit that does more damage than a normal hit. 2-Handed weapons usually have a higher average damage than 1-handed weapons.
+
 
+
 
+
===[[Instruments]] ===
+
*Instruments can only be equipped by Bards and Minstrels.
+
 
+
 
+
===[[Tomes]]===
+
*Tomes utilized by Necromancer's in their off-hand.
+
 
+
===[[Special Weapons]]===
+
 
+
== Body Armor ==
+
'''Blessed:''' Each blessing (of which there are 5) will add 1 to the AC value of the body armor.
+
 
+
'''Enchanted:''' Each enchant level will add 2 to the AC value of the Body Armor (Dull +2, Soft +4, Bright +6, Brilliant +8
+
There are also 2 special rare enchants only available on special items. Radiant adds +12 and Mysterious adds +16).
+
 
+
'''Decked:''' So when the Body Armour is decked it will have 13 more AC than the value shown. See "Decking Equipment" in the "New Players Guide" section of this wiki.
+
 
+
'''Humming:''' Body armour that is dropped from creatures can sometimes "hum with energy".
+
*Hums barely = +2 AC.
+
*Hums softly = +4 AC.
+
*Hums loudly = +6 AC.
+
 
+
===[[Cloth Armor]]===
+
*Recommended Classes: Assassin, Necromancer, Thief and Sorcerer.
+
 
+
 
+
===[[Light Armor]]===
+
*Recommended Classes: Archer, Cleric and Monk.
+
  
 +
* <span style="color:#E0E0E0;">Common</span> items are usable in some way (food, water, potions, or store bought equipment).
 +
* <span style="color:#32CD32;">Uncommon</span> items. Gear that drops off from a standard NPC or has a one hour spawn timer.
 +
* <span style="color:#00BFFF;">Rare</span> items. Gear that drops off from a rare NPC with longer spawn timers.
 +
* <span style="color:#A335EE;">Epic</span> items. Generally drops off from a one-a-day monster.
 +
* <span style="color:#FFA500;">Legendary</span> items. These drop from super bosses or quest relevant NPCs.
 +
* <span style="color:#FF0000;">Mythic</span> items. The rarest items obtained typically through one of a kind events.
  
===[[Medium Armor]]===
+
== Terminology ==
*Recommended Classes: Bard, Druid, and Ranger.
+
{| class="sortable" style="width: 100%;"
{| class="sortable"
+
! Term !! Definition
 
|-
 
|-
! '''Name''' !! '''LVL''' !! '''AC''' !! '''Buy''' !! '''Sell''' !! '''Location'''
+
| '''Min / Max''' || Minimum and Maximum damage of a weapon when "Raw" (no enchants/blesses).
 
|-
 
|-
|Ring Mail||1 ||39 ||40 || || Seamoor, Starter Gear
+
| '''AC''' || '''Armor Class:''' Protection value of the piece of armor (base value).
 
|-
 
|-
|Crocodile Skin Vest||1 ||43 || || || '''Mob:''' Black Caiman
+
| '''POW''' || '''Power:''' Rating for instruments, tomes, codices, or talismans.
 
|-
 
|-
|Hero's Mail||1 ||42 || || || Quest #600 from Seamoor
+
| '''Lvl''' || '''Level:''' Minimum level required to equip the item.
 
|-
 
|-
|Chain Mail||8 ||45 ||450 || ||Canopia
+
| '''Buy / Sell''' || Price in gold to purchase from a shop or sell back to a vendor.
 
|-
 
|-
|Bronze Mail||8 ||24 ||800 || || Bitryn
+
| '''PP''' || '''Prestige Points:''' Currency used in special Alderra shops.
 
|-
 
|-
|Battle Ring||15 ||45 ||1400 || || Turenyara
+
| '''Radiant''' || Top-tier enchantment only available on high-end PP equipment.
 
|-
 
|-
|Raider's Chains||15 ||56 || ||1000 || '''Mob:''' Raider Pioneerss
+
| '''Mob''' || The creature that has a chance to drop the item. (See [[Atlas]] for locations).
 
|-
 
|-
|Arcanite Chainmail||20 ||59 ||5500 || || Arkanmaw
+
| '''Special''' || Unique modifiers or abilities attached to the item.
|-
+
|Silver Chains||20 || 59 ||7500 || || Wiken
+
|-
+
|Mithril Chain Mail||20 ||59 ||6000 || || Drevlar
+
|-
+
|Bunnie Breastplate||20 ||64 || || || '''Mob:''' Mountain Trapper
+
|-
+
|Breastplate of Bloodlust||20 ||64 || ||1200 || '''Quest:''' #3005 from Kakegi Grove
+
|-
+
|Emerald Mail||20 || 66 || ||5000 || '''Mob:''' Ringleader
+
|-
+
|Dread Chains||25 ||74 || || || '''Quest:''' #690 from Fort Huldar
+
|-
+
|Dracokin Skins||25 ||74 || ||3000 || '''Mob:''' Dracokins
+
|-
+
|Arcane Chains ||25 ||74 || || ||'''Mob:''' Arcane Director
+
|-
+
|Obsidian Chain ||25 ||74 || || 3000 || '''Quest:''' #2005 from Kraken Isle
+
|-
+
|Ancient Mail || 25 || 79 || || ||'''Mob:''' Ancient Giant
+
|-
+
|Shadow Carcass || 25 || 79 || || ||'''Mob:''' Shadow
+
|-
+
|[[Silk Hauberk]] || 25 || 79 || || ||'''Mob:''' Captain Butcher
+
|-
+
|Archaic Hauberk || 25 || 84 || || ||'''Mob:''' Captain Butcher
+
|-
+
|Unbroken Chain|| 25 || 84 || || ||See Holiday Event Set
+
|-
+
|Predator Hides|| 25 || 84 || || ||See Holiday Event Set
+
|-
+
|Raven Mail|| 25 || 84 || || ||See Holiday Event Set
+
|-
+
|Ebon Breastplate|| 25 || 84 || || ||See Holiday Event Set
+
|-
+
|White Steel Chain|| 25 || 84 || || ||See Holiday Event Set
+
|-
+
|Ironbark Chainmail||25 ||84 || 2000 FP ||||  See Faction Set
+
|-
+
|Midnight  Mail||25 ||84 || 2000 FP ||||  See Faction Set
+
|-
+
|Holy Avatar Scalemail||25 ||84 || 2000 FP |||| See Faction Set
+
 
|}
 
|}
  
===Heavy Body Armour===
+
== Weapons ==
*Recommended Classes: Barbarian, Knight and Paladin.
+
=== Enhancement Rules ===
{| class="sortable"
+
* '''Blessed:''' Each blessing (max 5) adds +0.5 to Min/Max damage.
|-
+
* '''Enchanted:''' Dull (+0.5), Soft (+1), Bright (+1.5), Brilliant (+2). Rare Enchants: Radiant (+2.5), Mysterious (+3).
!'''Name''' !! '''LVL''' !! '''AC''' !! '''Buy''' !! '''Sell''' !! '''Location'''
+
* '''Decked:''' A fully decked weapon has '''+4.5''' more Min/Max than shown raw values.
|-
+
* '''Humming:''' Low Tone (+1 Min), High Tone (+1 Max), Perfect Harmony (+1 Min/Max).
|[[Half-Plate]]|| 1 || 58 || 60 || ||Seamoor, Starter Gear                               
+
|-
+
|[[Hero's Plate]]|| 1 || 63 || || 100 ||'''Quest Reward:'''#600   
+
|-
+
|[[Sturdy Plate]]|| 1 || 65 || || 25 ||'''Mob:''' Wild Hunter   
+
|-
+
|[[Iron Plate]]|| 8 || 67 || 500 || ||Canopia   
+
|-
+
|[[Plate Mail]]||8 || 67 || 900 || ||Bityrn   
+
|-
+
|[[Steel Cuirass]]|| 15 || 76 || 1550 || 865 ||Turenyara   
+
|-
+
|[[Guard's Plate]]|| 15 || 82 || || 1100 ||'''Mob:''' Corrupted Guards   
+
|-
+
|[[Polished Platemail]]|| 15 || 85 || || 1100 ||'''Quest Reward:''' For completing quest #4405   
+
|-
+
|[[Arcanite Battleplate]]|| 20 || 87 || 6000 || ||Arkanmaw   
+
|-
+
|[[Silver Plate]]|| 20 || 87 || 9000 || ||Wiken   
+
|-
+
|[[Mithril Plate Mail]]||20 ||87 ||9000 || ||Drevlar   
+
|-
+
|[[Titanium Battleplate]]||20 ||94 || ||1200 ||'''Quest:''' #3005 from Kakegi Grove   
+
|-
+
|[[Iron Breastplate]]|| 20 || 94 || 1000 || ||Armorsmithing   
+
|-
+
|[[Crypt Armor]]|| 20 || 94 || 1000 || ||'''Mob:''' Undead Commander 
+
|-
+
|[[Golden Plate]]||20 ||98 || ||5000 ||'''Mob:''' Gold Hoarder   
+
|-
+
|[[Commander's Plate]]||25 ||105 || || ||  ? 
+
|-
+
|[[Dread Plate]]|| 25 || 107 || || ||'''Quest:''' #690 from Fort Huldar   
+
|-
+
|[[Gilded Plate]]|| 25 || 107 ||- ||3500 ||'''Mob:''' Fallen Colonel   
+
|-
+
|[[Plate of Terror]]|| 25 || 107 || - || 3000 ||'''Mob:''' Foul   
+
|-
+
|[[Onyx Plate]]|| 25 || 107 ||- || 7000 ||'''Mob:''' Void Elemental (including the key holders and Archfiend).  
+
|-
+
|[[Obsidian Carapace]]||25 ||107 || || 3000 || '''Quest:''' #2005 from Kraken Isle
+
|-
+
|[[Devils Plate]]|| 25 || 112 || - || ||'''Mob:''' Mana Devil   
+
|-
+
|[[Angelic Carapace]]|| 25 || 117 || || || '''Mob:''' Platinum Strongbox       
+
|-
+
|[[Defenders Mantle]]|| 25 || 117 || || || See Holiday Event Set   
+
|-
+
|[[Oppressor's Armament]]|| 25 || 117 || || || See Holiday Event Set   
+
|-
+
|[[Ethereal Plate]]|| 25 || 117 || || || See Holiday Event Set   
+
|-
+
|[[Chitinous Plate]]|| 25 || 117 || || || See Holiday Event Set   
+
|-
+
|[[Banded White Plate]]|| 25 || 117 || || || See Holiday Event Set   
+
|-
+
|[[Shadow Plate]]||25 ||117|| ||||  Halloween Event
+
|-
+
|[[Titan Plate]]||25 ||117|| 2000 FP ||||  See Faction Set
+
|-
+
|[[Obsidian Shell]]||25 ||117|| 2000 FP ||||  See Faction Set
+
|-
+
|[[Divine Mantle]]||25 ||117|| 2000 FP ||||  See Faction Set
+
|}
+
  
== Helms ==
+
=== Weapon Categories ===
 +
* [[Blunts]]: Preferred for Druids, Clerics, and Paladins (+16% DMG for Paladins after lvl 20).
 +
* [[Bows]]: Two-handed. Recommended for Archer, Ranger, and Thief. Arrows allow critical hits.
 +
* [[Daggers]]: Recommended for Assassin, Thief, and Necromancer.
 +
* [[Staves]]: Recommended for Cleric, Monk, Necromancer, and Sorcerer.
 +
* [[Swords]]: Recommended for Barbarian, Bard, Knight, Paladin, and Ranger.
 +
* [[Two-Handed]]: Higher average damage and critical chance. Recommended for Barbarian and Knight.
 +
* [[Special Weapons]]: Unique or hybrid weapon types.
  
'''Enchanted:''' Each enchant level will add 1 to the AC value to the Helm (Dull +1, Soft +2, Bright +3, Brilliant +4
+
== Armor & Protection ==
 +
=== Enhancement Rules ===
 +
* '''Blessed:''' Each blessing (max 5) adds +1 AC to Body Armor.
 +
* '''Enchanted:''' Dull (+2), Soft (+4), Bright (+6), Brilliant (+8). Rare: Radiant (+12), Mysterious (+16).
 +
* '''Humming:''' Barely (+2 AC), Softly (+4 AC), Loudly (+6 AC).
 +
* '''Decked:''' Fully decked Body Armor grants '''+13 AC''' more than the raw value.
  
There are also 2 special rare enchants only available on special items. Radiant adds +6 and Mysterious +8).
+
=== Armor Categories ===
 +
* [[Cloth Armor]]: Recommended for Assassin, Necromancer, Thief, and Sorcerer.
 +
* [[Light Armor]]: Recommended for Archer, Cleric, and Monk.
 +
* [[Medium Armor]]: Recommended for Bard, Druid, and Ranger.
 +
* [[Heavy Armor]]: Recommended for Barbarian, Knight, and Paladin.
  
'''Decked:''' So when the Helm is decked it will have 4 more AC than the value shown. See "Decking Equipment" in the "New Players Guide" section of this wiki.
+
== Helms & Shields ==
 +
=== Enhancement Rules ===
 +
* '''Enchanted:''' Dull (+1), Soft (+2), Bright (+3), Brilliant (+4). Rare: Radiant (+6), Mysterious (+8).
 +
* '''Humming:''' Barely (+2 AC), Softly (+3 AC), Loudly (+4 AC).
 +
* '''Decked:''' Fully decked Helms/Shields grant '''+4 AC''' more than the raw value.
  
'''Humming:''' Helms and Shields that drop from creatures can also "Hum with energy". As of the Summer 2018 update Helms and Shields can now hum with 3 levels of energy:
+
=== Protection Categories ===
 +
* [[Light Helm]]: Recommended for Bard, Druid, Monk, Necromancer, and Sorcerer.
 +
* [[Heavy Helm]]: Recommended for Assassin, Barbarian, Cleric, Knight, Paladin, Ranger, and Thief.
 +
* [[Shields]]: Recommended for Assassin, Barbarian, Cleric, Knight, Paladin, Ranger, and Thief.
  
*Hums Barely = +2 AC
+
== Off-Hand & Accessories ==
*Hums Softly = +3 AC
+
* [[Instruments]]: Bards only.
*Hums Loudly = +4 AC
+
* [[Tomes]]: Necromancer off-hand.
 +
* [[Talisman]]: Druid off-hand.
 +
* [[Codex]]: Sorcerer off-hand. POW affects buff power/duration.
 +
* [[Amulets]] | [[Rings]] | [[Boots]] | [[Gloves]]
 +
* [[Equipment Sets]]: Special bonuses granted for wearing matching sets.
  
===Light Helm===
+
== Ranger Pet Gear ==
*Recommended Classes: Bard, Druid, Monk, Necromancer, and Sorcerer.
+
Rangers can equip pets with one weapon, one armor, one special, and one description item.
{| class="sortable"
+
|-
+
! '''Name''' !! '''LVL''' !! '''AC''' !! '''Buy''' !! '''Sell''' !! '''Location'''
+
|-
+
| Pointed Hat ||1 ||1 ||4 || ||Seamoor, Starter Gear
+
|-
+
|Prince's Cap ||1 ||1 || ||100 ||'''Quest:''' #21 from Seamoor
+
|-
+
|[[Snake Skin Cap]] ||1 ||2 || || ||'''Mob:''' <br>[[Copperhead Snake]]<br>[[Snake]]
+
|-
+
|Forest Hat ||8 ||1 ||200 || ||Canopia, Bityrn
+
|-
+
|Cloth Cap ||15 ||1 ||400 ||220 ||Turenyara
+
|-
+
|Tainted Hat ||15 || 2 || || ||
+
|-
+
|Badger Hood ||15 ||3 || ||750 ||'''Mob:''' Black Badgers
+
|-
+
|Bunny Ears ||20 ||1 ||2200 || ||Drevlar
+
|-
+
|Arcanite Hat ||20 ||3 ||3000 || ||Arkanmaw
+
|-
+
|Blue Mithril Hat ||20 ||3 ||2200 || ||Drevlar
+
|-
+
|Arcanite Face Mask ||20 ||3 ||3500 || ||Arkanmaw
+
|-
+
|Skull Cap ||20 ||4 || ||3000 ||'''Quest:''' #672 from Wiken
+
|-
+
|[[Demon Scalp]] || 25 || 8 || ||1500 ||'''Mob:''' Wraith
+
|-
+
|Blue Hat ||20 ||5 || || ||'''Mob:''' Demon Zaez
+
|-
+
|Grassland Hat || 25|| 8 || || ||'''Mob:''' Haltija
+
|-
+
|Cowl || 25 || 8 || || ||'''Mob:''' Crazy Hermit
+
|-
+
|Luminous Cap || 25 || 8 || || ||'''Mob:''' Arcane Foreman
+
|-
+
|[[Prismatic Crown]] || 25 || 11 || || ||'''Quest:''' #4755 from Ruined Watchtower
+
|-
+
|[[Crown of Torment]] || 25 || 14 || || ||'''Mob:''' Thanatos
+
|-
+
|[[black opal cowl]] || 25 || 14 || || ||See Holiday Event Set
+
|-
+
|[[Ancient Death Mask]] || 25 || 14 || || ||See Holiday Event Set
+
|-
+
|[[Mysterious Hood]] || 25 || 14 || || ||See Holiday Event Set
+
|-
+
|[[Ebonyweave Hood]] || 25 || 14 || || ||See Holiday Event Set
+
|-
+
|[[Reflective Mask]] || 25 || 14 || || ||See Holiday Event Set
+
|}
+
  
===Heavy Helm===
+
=== Pet Armor ===
*Recommended Classes: Assassin, Barbarian, Cleric, Knight, Paladin, Ranger and Thief.
+
{| class="sortable" style="width: 100%;"
{| class="sortable"
+
! Name !! Cost !! Location !! AC !! WIS !! Dodge !! HP/Lvl !! Special
 
|-
 
|-
! '''Name''' !! '''LVL''' !! '''AC''' !! '''Buy''' !! '''Sell''' !! '''Location'''
+
| Thick Cloth Armor || 2500 || Ark/Hideout || - || 5 || 3 || - || +10 Spell Negation
 
|-
 
|-
|Helmet ||1 ||2 || 8 || || Seamoor, Starter Gear
+
| Leather Carapace || 2500 || Ark/Hideout || 10 || 2 || 1 || 3 || -
 
|-
 
|-
|Prince's Helmet ||1 ||4 || || 100 || Quest: #21 Seamoor
+
| Scale Mail Armor || 2500 || Ark/Hideout || 20 || - || - || 6 || -
 
|-
 
|-
|Tungsten Helmet ||8 ||2 || 150 || || Bityrn
+
| Mithril Armor || 2500 || Ark/Hideout || 40 || -3 || -3 || 10 || -
 
|-
 
|-
|Steel Helmet ||8 ||2 || 150 || || Canopia
+
| Thin Cloth Armor || 250 || Canopia || - || 2 || 2 || - || +5 Spell Negation
 
|-
 
|-
|Lumberjack's Helm ||8 ||4 || || 500 || '''Quest:''' #624 Canopia Logging Camp
+
| <span style="color:#00BFFF;">'''Pet Armor - Tinfoil Hat'''</span> || 1000 || Ebonmurk || 10 || 3 || 1 || 4 || Soulbound
 
|-
 
|-
|[[Corroded Helm]] ||8 ||7 ||  || 500 || '''Mob:''' [[Undead Commander]]
+
| <span style="color:#00BFFF;">'''Pet Armor - Colossal Gambeson'''</span> || 1000 || Ebonmurk || 60 || -3 || -2 || 12 || Soulbound
|-
+
|Barbuta ||15 ||4 || 500 || 300 || Turenyara
+
|-
+
|Guard's Helm ||15 || 6 ||  || 700 ||'''Mob:''' Corrupted Guards
+
|-
+
|Arcanite Greathelm ||20 ||9 || 4000 ||  || Arkanmaw
+
|-
+
|Mithril Helm ||20 ||9 || 2600 ||  || Drevlar
+
|-
+
|Skull Helmet ||20 ||11 ||  || 3000 ||'''Quest:''' #672 from Wiken
+
|-
+
|Iron Helmet ||20 ||11 ||  || 1000 ||Armorsmithing
+
|-
+
|Emerald Helmet ||20 ||13 ||  || 5000 ||''Mob:''' Ringleader
+
|-
+
|Silver Helm ||20 ||13 ||  || 1000 ||Armorsmithing
+
|-
+
|[[Dragon's Helmet]] ||25 ||16 ||  || 2000 ||''Mob:''' Gnoll Treasurer
+
|-
+
|Grims Helm ||25 ||16 ||  || 2000 ||'''Mob:''' Grimsnare
+
|-
+
|Helmet of Terror ||25 ||16 ||  || 2000 ||'''Mob:''' Maiden
+
|-
+
|Onyx Helmet ||25 || 19 ||  || 6000 ||'''Mob:''' Archfiend Elemental
+
|-
+
|Prismatic Helm || 25 || 19 || || ||'''Quest:''' #4755 from Ruined Watchtower
+
|-
+
|[[Luminous Helmet]] || 25 || 22 || || 9000 ||'''Mob:''' Arcane Cave Brute
+
|-
+
|[[Honor's Crest]] || 25 || 22 || || ||See Holiday Event Set
+
|-
+
|[[Furious Visage]] || 25 || 22 || || ||See Holiday Event Set
+
|-
+
|[[Faceless Casque]] || 25 || 22 || || ||See Holiday Event Set
+
|-
+
|[[Black Iron Cage Helm]] || 25 || 22 || || ||See Holiday Event Set
+
|-
+
|[[Electrum Armet]] || 25 || 22 || || ||See Holiday Event Set
+
 
|}
 
|}
  
== Shields ==
+
=== Pet Weapons ===
 
+
{| class="sortable" style="width: 100%;"
*Recommended Classes: Assassin, Barbarian, Cleric, Knight, Paladin, Ranger and Thief.
+
! Name !! Cost !! Location !! DMG !! INT !! Agi !! Delay !! Exh !! Special
 
+
'''Enchanted:''' Each enchant level will add 1 to the AC value to the Shield (Dull +1, Soft +2, Bright +3, Brilliant +4
+
 
+
There are also 2 special rare enchants only available on special items. Radiant adds +6 and Mysterious +8).
+
 
+
'''Decked:''' So when the Shield is decked it will have 4 more AC than the value shown. See "Decking Equipment" in the "New Players Guide" section of this wiki.
+
 
+
'''Humming:''' Helms and Shields that drop from creatures can also "Hum with energy". As of the Summer 2018 update Helms and Shields can now hum with 3 levels of energy:
+
 
+
*Hums Barely = +2 AC
+
*Hums Softly = +3 AC
+
*Hums Loudly = +4 AC
+
 
+
{| class="sortable"
+
 
|-
 
|-
! '''Name''' !! '''LVL''' !! '''AC''' !! '''Buy''' !! '''Sell''' !! '''Location'''
+
| Bone Gear || 2500 || Ark/Hideout || -15 || 5 || - || -0.25s || -0.5s || -
 
|-
 
|-
| Small Shield ||1 ||10 ||20 || ||| Seamoor, Starter Gear
+
| Sapphire Gear || 2500 || Ark/Hideout || 2 || - || - || -0.5s || -1.0s || -
 
|-
 
|-
|Wooden Deflector ||8 ||16 || || ||| Lumber Mill Shop
+
| Titanium Gear || 2500 || Ark/Hideout || 6 || - || - || - || - || -
 
|-
 
|-
|Large Shield ||8 ||18 || 500 || ||| Bityrn
+
| Adamantite Gear || 2500 || Ark/Hideout || 18 || -6 || -2 || 0.25s || 0.5s || -
 
|-
 
|-
|Kite Shield ||15 ||22 || 800 || 440 ||| Turenyara
+
| <span style="color:#00BFFF;">'''Pet Weapon - Razorpaw'''</span> || 1000 || Ebonmurk || -12 || 4 || -1 || -0.15s || -0.2s || Soulbound
 
|-
 
|-
|Defender's Shield ||15 ||22 || || 600 ||| '''Quest:''' #643 from Linwood
+
| <span style="color:#00BFFF;">'''Pet Weapon - Titan Thumper'''</span> || 1000 || Ebonmurk || 8 || -2 || - || 0.1s || -0.1s || Soulbound
 
|-
 
|-
|Arcanite Barrier ||20 ||28 ||1250 || 1250 ||| Arkanmaw
+
| <span style="color:#00BFFF;">'''Pet Weapon - Energia Rod'''</span> || 1000 || Ebonmurk || - || 7 || 1 || -0.2s || -0.25s || Soulbound
|-
+
|Mithril Shield ||20 ||28 || 1400 || ||| Drevlar
+
|-
+
|Moldy Leather Shield ||15 ||30 || || 750 ||| '''Mob:''' Undead commander, [https://ember-online.com/wiki/index.php/Ancient_Temple Ancient temple] instance
+
|-
+
|Iron Aegis ||20 || 30 || 1000 || ||| Armorsmithing
+
|-
+
|Bone Shield ||20 ||30 || || 2000 ||| '''Mob:''' Mort Wraith, Risen.
+
|-
+
|Mithril Light Shield ||20 || 32 || || ||| '''Quest:''' #3005 Kaketi Grove
+
|-
+
|Emerald Blocker ||20 || 34 || || 4000 ||| '''Mob:''' Ringleader
+
|-
+
|Turtle Shell Shield ||25 ||38 || || 4000 ||| '''Mob:''' River Turtle
+
|-
+
|Void Defender ||25 ||42 || || 1000 ||| '''Quest:''' #698 More Void Fragments
+
|-
+
|Salamander Scale ||25 ||42 || || 3500 ||| '''Mob:''' Flaming Salamander
+
|-
+
|Dragon Targe ||25 ||42 || || 2500 ||| '''Mob:''' Gnoll Torturer
+
|-
+
|Obsidian Aegis||25 ||42 || || 3000 || '''Quest:''' #2005 from Kraken Isle
+
|-
+
|Barnacle Encrusted Shield ||25 ||48 || || ||| '''Item:''' Pirates Coffer
+
|-
+
|Celestial Ward ||25 ||48 || || 4500 ||| '''Item:''' Pirates Coffer
+
|-
+
|Divine Deflector ||25 ||48 || || 4500 ||| '''Quest: 675:''' Death Hexes''' 10 Death Hexes
+
|-
+
|Bloodmist Warshield ||25 ||50 || || 3000 ||| '''Mob:''' Blackspawn Ogre
+
|-
+
|Arcanum Shield ||25 ||50 || || 9000 ||| '''Mob:''' Blackspawn Ogre
+
|-
+
|Novanite Blocker||25 ||50 || || ||| Alderra 125 Prestige Points
+
 
|}
 
|}
  
== Accessories ==
+
=== Pet Specials & Descriptions ===
 
+
{| class="sortable" style="width: 100%;"
===Amulets===
+
! Name !! Cost !! Location !! Effect
 
+
{| class="sortable"
+
 
|-
 
|-
! '''Name''' !! '''LVL''' !! '''Effect''' !! '''Buy''' !! '''Sell''' !! '''Location'''
+
| Leech Spell || 6500 || Ranger Hideout || 20% Spell - Damage base self heal.
 
|-
 
|-
|Amulet of Natural Armor* || ? || 2 AC || 10,000 || ? || Alderra
+
| Beam Spell || 6200 || Ranger Hideout || 20% Spell - Casts divinity beam.
 
|-
 
|-
|Amulet of Natural Armor +2* || ? || || 120 PP || ? || Alderra -Discontinued?
+
| Divinity Glow || 2000 || Ranger Hideout || Adds: %PetName% glows bright %PlayerDivinityColor%!
 
|-
 
|-
|Amulet of Sneaking* || ? || + 10 Movements while auto sneaking || 10,000 || ? || Alderra
+
| Ominous Aura || 2000 || Ranger Hideout || Adds: %PetName% is surrounded by an ominous aura!
|-
+
|Amulet of Sneaking +2* || ? || + 20 Movements while auto sneaking || 120PP || ? || Alderra
+
|-
+
|Amulet of Spell Negation* || ? || +1 Spell damage negation || 10,000 || ? || Alderra
+
|-
+
|Amulet of Spell Negation +2* || ? || +3 Spell damage negation || 120PP || ? || Alderra
+
|-
+
|Amulet of Difficulty* || ? || -1 Stats + 4% Exp 2% Gold  || 10,000 || ? || Alderra
+
|-
+
|Amulet of Difficulty +2* || ? || -2 Stats + 8% Exp 4% Gold  || 200PP || ? || Alderra
+
|-
+
|Tiger Totem* || ? || .5 Str || 500,000 || ? || Alderra
+
|-
+
|Owl Totem* || ? || .5 Wis || 500,000 || ? || Alderra
+
|-
+
|Raven Totem* || ? || .5 Int || 500,000 || ? || Alderra
+
|-
+
|Bear Totem* || ? || .5 End || 500,000 || ? || Alderra
+
|-
+
|Peacock Totem* || ? || .5 Chr || 500,000 || ? || Alderra
+
|-
+
|Cheetah Totem* || ? || .5 Agi || 500,000 || ? || Alderra
+
|-
+
|Champion's Badge || || .3 to all stats ||Champion's Box || || Alderra
+
 
|}
 
|}
'''*:''' The item will expire in 90/91 Days
 
  
===Rings===
+
[[Category:Equipment]]
{| class="sortable"
+
[[Category:Ranger]]
|-
+
! '''Name''' !! '''Effect''' !! '''Origin''' !! '''Sell''' !! '''Location'''
+
|-
+
|Recruit's Ring || 1 HP  || Newbie Quests || 100 || Seamoor
+
|-
+
|Dragon's Courage || 3 HP  || Gnoll Quest Chain Reward || 500 || Turenyara
+
|-
+
|Copper Wedding Ring || 1 HP & 1 MP || Kill Vengeful Spectra || 500 || Drelvar Mines
+
|-
+
|Copper Ring of Health || 4 HP || Craft 2 Life/1 Energy Essence & 1 Copper Bar || ? || Drelvar City
+
|-
+
|Copper Ring of Mana || 8 MP || Craft 1 Life/2 Energy Essence & 1 Copper Bar || ? || Drelvar City
+
|-
+
|Copper Ring of Life || 3 HP & 6 MP || Craft 2 Life/2 Energy Essence & 1 Copper Bar || ? || Drelvar City
+
|-
+
|Pirates Ring ||  1% Gold  || Sanguine Maiden || ? || Kraken Isle
+
|-
+
|Contender's Ring || 3 HP & 4 MP || Buy 15 CM || ? || Alderra City
+
|-
+
|Champion's Ring || 8 HP & 10 MP || Buy 75 CM || ? || Alderra City
+
|-
+
|omaclaran remnant signet ring* || +6 hp & +6 mp || Buy 1200 FP || ? || Alderra City
+
|-
+
|Blackspawn signet ring* || +6 hp & +6 mp || Buy 1200 FP || ? || Alderra City
+
|-
+
|Church of Alderra Signet Ring* || +6 hp & +6 mp || Buy 1200 FP || ? || Alderra City
+
|}
+
'''*:'''Skill: Light: gain light source for 3min at expense of 100hp <br>
+
 
+
 
+
===Boots===
+
 
+
{| class="sortable"
+
! *Name* !! *RARITY* !! *LVL* !! *AC* !! *Buy* !! *Sell* !! *Location*
+
|-
+
| Snakeskin Boots ||  || 8 || 1 ||  || 100 || *Mob:*Undead Commander
+
|-
+
| Tattered Boots ||  || 15 || 3 ||  || ? || *Mob:* Death Knight? Blue Pouch?
+
|-
+
| Contender's Boots ||  || 20 || 5 || 40 Champion Marks || ? || Alderra?
+
|-
+
| Leather Boots ||  || 25 || 4 || 15000? || ? || Alderra?
+
|-
+
|Orc Gloves ||<span style="color: white">Common </span> || 25 || 4 || 15000 || 10000 || Blitz's Tannery: Alderra
+
|-
+
| [[Island Silk Boots]] || <span style="color: green">Uncommon </span> || 25 || 7 ||  ||  || *Mob:* Undead in Krakken Isle
+
|-
+
| Void Walkers ||  || 25 || 7 ||  || ? || *Mob:* Void Elemental?
+
|-
+
| Commander's Boots ||  || 25 || 7 ||  || ? || *Mob:* Blackspawn Commander?
+
|-
+
| Blackspawn Boots ||  || 25 || 8 ||  || ? || *Quest:* Yundrik Bitterxe in Alderra
+
|-
+
| Locksley Boots ||  || 25 || 9 ||  || ? || *Mob:* Glukag The Cyclops
+
|-
+
| Champion's Boots ||  || 25 || 10 || 120 Champion Marks || ? || Alderra?
+
|-
+
| Boots of Atonement ||  || 25 || 11 ||  || ? || *Quest:* From Yundrik Bitterxe in Alderra
+
|-
+
| Boots Of Sorrows* ||  || 25 || 11 ||  || ? || *Quest:* Yundrik Bitterxe in Alderra
+
|-
+
| Enigmatic boots ||  || 25 || 11 || 2000FP || ? || Alderra: See Faction Set
+
|-
+
| Clandestine Boots ||  || 25 || 11 || 2000FP || ? || Alderra: See Faction Set
+
|-
+
| Pious Boots ||  || 25 || 11 || 2000FP || ? || Alderra: See Faction Set
+
|-
+
| [[Boots of Attainment]] || <span style="color: purple">Epic </span>|| 25 || 12 ||  ||  || Seamoor: achievements quest, part of 'Attainment quest'
+
|}
+
'''*:''' The item cannot be soulbound and has a 4% chance of dropping on death
+
 
+
===Gloves===
+
 
+
{| class="sortable"
+
|-
+
! '''Name''' !! '''LVL''' !! '''AC''' !! '''Buy''' !! '''Sell''' !! '''Location'''
+
|-
+
|Tattered Gloves || 15 || 3 ||  || 500 || '''Mob:''' Rotting Dead? Trail Bandits?
+
|-
+
|Bandit's Mitts || 20 || 4 ||  || ? || '''Mob:''' Bandit Scouts and possibly other Wasteland rogues?
+
|-
+
|Ringleader's Mitts || 20 || 5 || || || '''Mob:''' Ringleader
+
|-
+
|Contender's Gloves || 20 || 5 || 40 Champions Marks || ? || Alderra
+
|-
+
|Leather Gloves || 25 || 4 || 15000? || ? || Alderra?
+
|-
+
|Orc Gloves || 25 || 4 || 15000 || 10000 || Blitz's Tannery: Alderra
+
|-
+
|Singed Leather Gloves || 25 || 46||  || 2000 || +2 mana on equip; '''Mob:''' [[Vazar Crane]]
+
|-
+
|Captain's Gloves || 25 || 7 ||  || ? || '''Mob:''' Blackspawn Captain
+
|-
+
| Silk Gloves || 25 || 9 ||  || 3000 ||  Undead Kraken Mobs
+
|-|-
+
|Mining Gloves || 25 || 7 ||  || 1000 ||  Various dwarf and mini bosses in Drelvar Mines
+
|-
+
|Kandor Gloves || 25 || 7 ||  || 3000 ||  '''Mob:''' Hags in Tegus Instance
+
|-
+
|Fiend's Gauntlets || 25 || 9 ||  || 4000 ||  '''Boss:''' Treasure Fiend
+
|-
+
|Netherhide Gloves || 25 || 9 ||  || ? || Various higher level roguish mobs drop Traveller's Pouch including Master Burglar, Ringleader, Bandit Leader, Rustlers, etc.
+
|-
+
|Divine Wraps || 25 || 9 ||  || 4000 || '''Mob:''' Spirit of Eternity
+
|-
+
|Fiend's guantlets || 25 || 9 ||  || ? || '''Orebreaker's Bag''' Damomila Orebreaker Quest
+
|-
+
|Champion's Gloves || 25 || 10 || 120 Champions Marks || ? || Alderra
+
|-
+
|Enigmatic Gloves || 25 || 11 || 2000FP || ? || Alderra: See Faction Set
+
|-
+
|Clandestine Gloves|| 25 || 11 || 2000FP || ? || Alderra: See Faction Set
+
|-
+
|Pious Gloves || 25 || 11 || 2000FP || ? || Alderra: See Faction Set
+
|}
+
 
+
== Ranger Pet Gear==
+
 
+
Rangers can equip each of their pets with one weapon, one piece of armour, one special and one description item.
+
The armour and weapons affect the stats of the pet it is equipped on (unless otherwise specified).
+
 
+
=== Armor ===
+
 
+
{| class="sortable"
+
|-
+
! '''Name''' !! '''Cost''' !! '''Location''' !! '''AC''' !! '''WIS''' !! '''Dodge''' !! '''Spell Damage Negation''' !! '''HP/lvl'''
+
|-
+
| Thick Cloth Armor || 2500/2200|| Ark/Ranger Hideout||  || 5 || 3 || 10 ||
+
|-
+
| Leather Carapace || 2500/2200|| Ark/Ranger Hideout|| 10 || 2 || 1 ||  || 3
+
|-
+
| Scale Mail Armor || 2500/2200|| Ark/Ranger Hideout|| 20 ||  ||  ||  || 6
+
|-
+
| Mithril Armor || 2500/2200|| Ark/Ranger Hideout|| 40 || -3 ||-3  ||  || 10
+
|-
+
| Thin Cloth Armor || 250 || Canopia ||  || 2 || 2 || 5 ||
+
|-
+
| Leather Armor || 250 || Canopia || 5 ||  || 1 ||  || 1
+
|-
+
| Light Chain Armor || 250 || Canopia || 10 ||  ||  ||  || 3
+
|-
+
| Iron Armor || 250 || Canopia || 20 || -3 || -3 ||  || 6
+
|}
+
 
+
=== Weapon ===
+
 
+
{| class="sortable"
+
|-
+
! '''Name''' !! '''Cost''' !! '''Location''' !! '''Damage''' !! '''Int''' !! '''Atk Agi''' !! '''Atk Delay''' !! '''Exh'''
+
|-
+
| Bone Gear || 2500/2200 || Ark/Ranger Hideout || -15 || 5 ||  || -0.25s || -.5s
+
|-
+
| Sapphire Gear || 2500/2200 || Ark/Ranger Hideout || 2 ||  ||  || -.5s || -1s
+
|-
+
| Titanium Gear || 2500/2200 || Ark/Ranger Hideout || 6 ||  ||  ||  ||
+
|-
+
| Adamantite Gear || 2500/2200 || Ark/Ranger Hideout || 18 || -6 || -2 || .25s || .5s
+
|-
+
| Ruby Gear || 250 || Canopia/Bityrn ||  ||  || 1 ||  ||
+
|-
+
| Platinum Gear || 250 || Canopia/Bityrn || 3 || -2 ||  ||  ||
+
|-
+
| Wooden Gear || 800 || Fort Huldar || -6 || 2 ||  ||  || -.25s
+
|-
+
| Emerald Gear || 800 || Fort Huldar ||  ||  || 1 || -.25s || -.5s
+
|-
+
| Cobalt Gear || 800 || Fort Huldar  || 6 || -2 ||  ||  ||
+
|-
+
| Tungsten Gear || 800 || Fort Huldar  || 12 || -3 || -1 ||  || 0.25
+
|}
+
 
+
=== Special ===
+
 
+
{| class="sortable"
+
|-
+
! '''Name''' !! '''Cost''' !! '''Location''' !! '''Infra''' !! '''Spell Percent''' !! '''Special'''
+
|-
+
| Small Scope Lens || 800 || Ark || 3 ||  ||
+
|-
+
| Leech Spell || 6500/6200 || Ark/Ranger Hideout || -2 || 20% || Damage base self heal. Damage and penetration based on pet's intelligence
+
|-
+
| Scope Lens || 2200 || Ranger Hideout || 6 ||  ||
+
|-
+
| Mend Spell || 4700 || Ranger Hideout || -2 || 15% || Heal party member. Heal amount based on pet intelligence
+
|-
+
| Self Mend Spell || 4700 || Ranger Hideout || -2 || 15% || Self heal. More powerful than Mend spell. Heal amount based on pet intelligence
+
|-
+
| Breath Spell || 4700 || Ranger Hideout || -2 || 100% || Convert 85% physical damage to spell damage. Override pet special abilities. Pet intelligence vs enemy wistom
+
|-
+
| Beam Spell || 6200 || Ranger Hideout || -2 || 20% || Cast divinity beam. Damage & penetration based on pets intelligence
+
|}
+
 
+
=== Description ===
+
 
+
{| class="sortable"
+
|-
+
! '''Name''' !! '''Cost''' !! '''Location''' !! '''Special'''
+
|-
+
| Rage || 500 || Ranger Hideout || Adds description: %PetName% is full of RAGE!
+
|-
+
| Bowtie || 500 || Ranger Hideout || Adds description: %PetName% is wearing a small bowtie!
+
|-
+
| Shades || 1000 || Ranger Hideout || Adds description: %PetName% has a cool pair of shades.
+
|-
+
| Loyalty || 1000 || Ranger Hideout || Adds description: %PetName% is remarkably loyal to %YourName% and will protect %himher% at any cost.
+
|-
+
| Ominous Aura || 2000 || Ranger Hideout || Adds description: %PetName% is surrounded by a ominous aura!
+
|-
+
| Divinity Glow || 2000 || Ranger Hideout || Adds description: %PetName% glows bright %PlayerDivinityColor% with gleaming power!
+
|}
+
 
+
 
+
== Holiday Event Sets==
+
The following sets of armor are obtained during the three holiday events; Halloween, new years, valentines. Complete quests to earn specific tokens which can be exchanged in Seamore City for equip pieces. <BR>
+
The sets contain weapons, body armor, helmets. When all three are equipped you will gain a set bonus to your stats. There are currently 5 different sets. Each set has its own set bonus. <BR>
+
'''*:''' All holiday event equips glow brilliantly and are blessed by all 5 elements (If applicable.)
+
 
+
 
+
=== Defense Set ===
+
'''*:'''Equipping three 'Defense' set items or more (weapon, body, helmet) will grant you an additional 0.2 endurance, 0.3 wisdom, and 4 armor. <BR>
+
'''**:'''  All defense equip, individually, contain 'This item grants you 0.1 endurance, 0.1 wisdom, and 2 armor on equip.' <BR>
+
 
+
====Defense Weapons====
+
{| class="sortable"
+
|-
+
! '''Name''' !! '''Type''' !! '''Rarity''' !! '''LVL''' !! '''Min''' !! '''Max''' !! '''Sell''' !! '''Location'''
+
|-
+
| [[Battleworn longsword]] ||Two Handed Sword||<span style="color: purple">Epic </span>|| 25+ || 24.5 || 30.5 || NA ||Seamoor
+
|-
+
| [[Sapphire Scimitar]] ||Sword||<span style="color: purple">Epic </span>|| 25+ || 22.5 || 28.5 || NA ||Seamoor
+
|-
+
| [[Whirling Fury]] ||Staff||<span style="color: purple">Epic </span>|| 25+ || 18.5 || 23.5 || NA ||Seamoor
+
|-
+
| [[Siruin's Thorn]] ||Dagger||<span style="color: purple">Epic </span>|| 25+ || 21.5 || 25.5 ||NA ||Seamoor
+
|-
+
| [[Indomitable Recurve]] ||Bow||<span style="color: purple">Epic </span>|| 25+ || 25.5 || 30.5 || NA ||Seamoor
+
|-
+
| [[Vindicator's Maul]] ||Blunt||<span style="color: purple">Epic </span>|| 25+ || 19.5 || 25.5 || NA ||Seamoor
+
|}
+
'''*:''' Battleworn longsword has 'It has a 15% chance to deal 10% more damage.'
+
 
+
====Defense Armor====
+
{| class="sortable"
+
|-
+
! '''Name''' !! '''Type''' !! '''Rarity''' !! '''LVL''' !! '''AC''' !! '''Sell''' !! '''Location'''
+
|-
+
| [[Immortal cape]] ||cloth armor||<span style="color: purple">Epic </span>|| 25+ || 43 || NA ||Seamoor
+
|-
+
| [[amaranthine vestments]] ||Light armor||<span style="color: purple">Epic </span>|| 25+ || 56 || NA ||Seamoor
+
|-
+
| [[Unbroken chain]] ||Medium Armor||<span style="color: purple">Epic </span>|| 25+ || 72 || NA ||Seamoor
+
|-
+
| [[Defenders mantle]] ||Heavy Armor||<span style="color: purple">Epic </span>|| 25+ || 130 || NA ||Seamoor
+
|}
+
 
+
 
+
====Defense Helmet ====
+
{| class="sortable"
+
|-
+
! '''Name''' !! '''Type''' !! '''Rarity''' !! '''LVL''' !! '''AC''' !! '''Sell''' !! '''Location'''
+
|-
+
| [[Black Opal Cowl]] ||Light Helmet||<span style="color: purple">Epic </span>|| 25+ || 18 || NA ||Seamoor
+
|-
+
| [[Honor's Crest]] ||Heavy Helmet||<span style="color: purple">Epic </span>|| 25+ || 26 || NA ||Seamoor
+
|}
+
 
+
 
+
=== Offense Set ===
+
'''*:'''Equipping three 'Offense ' set items or more (weapon, body, helmet) will grant you an additional 0.5 strength and 0.5 intelligence.<BR>
+
'''**:'''  All offense equip, individually, contain 'This item grants you 0.1 strength, 0.1 int on equip.' <BR>
+
 
+
====Offense Weapons====
+
{| class="sortable"
+
|-
+
! '''Name''' !! '''Type''' !! '''Rarity''' !! '''LVL''' !! '''Min''' !! '''Max''' !! '''Sell''' !! '''Location'''
+
|-
+
| [[Blackened war scythe]] ||Two Handed Sword||<span style="color: purple">Epic </span>|| 25+ || 24.5 || 30.5 || NA ||Seamoor
+
|-
+
| [[Bloodsursed Blade]] ||Sword||<span style="color: purple">Epic </span>|| 25+ || 22.5 || 28.5 || NA ||Seamoor
+
|-
+
| [[Dragonbone Glaive]] ||Staff||<span style="color: purple">Epic </span>|| 25+ || 18.5 || 23.5 || NA ||Seamoor
+
|-
+
| [[Ebony Fang]] ||Dagger||<span style="color: purple">Epic </span>|| 25+ || 21.5 || 25.5 ||NA ||Seamoor
+
|-
+
| [[Warsong]] ||Bow||<span style="color: purple">Epic </span>|| 25+ || 25.5 || 30.5 || NA ||Seamoor
+
|-
+
| [[Bloodstone Flail]] ||Blunt||<span style="color: purple">Epic </span>|| 25+ || 19.5 || 25.5 || NA ||Seamoor
+
|}
+
'''*:''' Blackened war scythe has 'It has a 15% chance to deal 10% more damage.'
+
 
+
====Offense Armor====
+
{| class="sortable"
+
|-
+
! '''Name''' !! '''Type''' !! '''Rarity''' !! '''LVL''' !! '''AC''' !! '''Sell''' !! '''Location'''
+
|-
+
| [[Burial shroud]] ||cloth armor||<span style="color: purple">Epic </span>|| 25+ || 43 || NA ||Seamoor
+
|-
+
| [[Primal Silk Gi]] ||Light armor||<span style="color: purple">Epic </span>|| 25+ || 56 || NA ||Seamoor
+
|-
+
| [[Predator Hides]] ||Medium Armor||<span style="color: purple">Epic </span>|| 25+ || 72 || NA ||Seamoor
+
|-
+
| [[Oppressor's Armament]] ||Heavy Armor||<span style="color: purple">Epic </span>|| 25+ || 130 || NA ||Seamoor
+
|}
+
 
+
====Offense Helmet ====
+
{| class="sortable"
+
|-
+
! '''Name''' !! '''Type''' !! '''Rarity''' !! '''LVL''' !! '''AC''' !! '''Sell''' !! '''Location'''
+
|-
+
| [[Ancient Death Mask]] ||Light Helmet||<span style="color: purple">Epic </span>|| 25+ || 18 || NA ||Seamoor
+
|-
+
| [[Furious Visage]] ||Heavy Helmet||<span style="color: purple">Epic </span>|| 25+ || 26 || NA ||Seamoor
+
|}
+
 
+
=== Intangible Set ===
+
'''*:'''Equipping three 'Intangible' set items or more will grant you an additional 0.3 agility and -0.06s exhaust delay.<BR>
+
'''**:'''  All intangible equip, individually, contain 'This item grants you 0.1 agility and -0.03s exhaust delay on equip.' <BR>
+
 
+
====Intangible Weapons====
+
{| class="sortable"
+
|-
+
! '''Name''' !! '''Type''' !! '''Rarity''' !! '''LVL''' !! '''Min''' !! '''Max''' !! '''Sell''' !! '''Location'''
+
|-
+
| [[Runed Waraxe]] ||Two Handed Sword||<span style="color: purple">Epic </span>|| 25+ || 24.5 || 30.5 || NA ||Seamoor
+
|-
+
| [[Phantom Gladius]] ||Sword||<span style="color: purple">Epic </span>|| 25+ || 22.5 || 28.5 || NA ||Seamoor
+
|-
+
| [[Alabaster Rod]] ||Staff||<span style="color: purple">Epic </span>|| 25+ || 18.5 || 23.5 || NA ||Seamoor
+
|-
+
| [[Silver Shard]] ||Dagger||<span style="color: purple">Epic </span>|| 25+ || 21.5 || 25.5 ||NA ||Seamoor
+
|-
+
| [[Whisperwind]] ||Bow||<span style="color: purple">Epic </span>|| 25+ || 25.5 || 30.5 || NA ||Seamoor
+
|-
+
| [[Gatecrasher]] ||Blunt||<span style="color: purple">Epic </span>|| 25+ || 19.5 || 25.5 || NA ||Seamoor
+
|}
+
'''*:''' Runed waraxe has 'It has a 15% chance to deal 10% more damage.'
+
 
+
====Intangible Armor====
+
{| class="sortable"
+
|-
+
! '''Name''' !! '''Type''' !! '''Rarity''' !! '''LVL''' !! '''AC''' !! '''Sell''' !! '''Location'''
+
|-
+
| [[Undulating Darkness]] ||cloth armor||<span style="color: purple">Epic </span>|| 25+ || 44 || NA ||Seamoor
+
|-
+
| [[Elysian Raiment]] ||Light armor||<span style="color: purple">Epic </span>|| 25+ || 56 || NA ||Seamoor
+
|-
+
| [[Raven Mail]] ||Medium Armor||<span style="color: purple">Epic </span>|| 25+ || 72 || NA ||Seamoor
+
|-
+
| [[Ethereal Plate]] ||Heavy Armor||<span style="color: purple">Epic </span>|| 25+ || 130 || NA ||Seamoor
+
|}
+
 
+
====Intangible Helmet ====
+
{| class="sortable"
+
|-
+
! '''Name''' !! '''Type''' !! '''Rarity''' !! '''LVL''' !! '''AC''' !! '''Sell''' !! '''Location'''
+
|-
+
| [[Mysterious Hood]] ||Light Helmet||<span style="color: purple">Epic </span>|| 25+ || 18 || NA ||Seamoor
+
|-
+
| [[Faceless Casque]] ||Heavy Helmet||<span style="color: purple">Epic </span>|| 25+ || 26 || NA ||Seamoor
+
|}
+
 
+
=== Brawling Set ===
+
'''*:'''Equipping three 'Brawler' set items or more will grant you an additional 0.2 strength and 0.2 agility.<BR>
+
'''**:'''  All brawling equip, individually, contain 'This item grants you 0.1 strength and 0.1 agility on equip' <BR>
+
 
+
====Brawling Weapons====
+
{| class="sortable"
+
|-
+
! '''Name''' !! '''Type''' !! '''Rarity''' !! '''LVL''' !! '''Min''' !! '''Max''' !! '''Sell''' !! '''Location'''
+
|-
+
| [[Crescent War Axe]] ||Two Handed Sword||<span style="color: purple">Epic </span>|| 25+ || 24.5 || 30.5 || NA ||Seamoor
+
|-
+
| [[Leaf Blade Sword]] ||Sword||<span style="color: purple">Epic </span>|| 25+ || 22.5 || 28.5 || NA ||Seamoor
+
|-
+
| [[Starwood Stave]] ||Staff||<span style="color: purple">Epic </span>|| 25+ || 18.5 || 23.5 || NA ||Seamoor
+
|-
+
| [[Coral Khanjar]] ||Dagger||<span style="color: purple">Epic </span>|| 25+ || 21.5 || 25.5 ||NA ||Seamoor
+
|-
+
| [[Amaranth Flatbow]] ||Bow||<span style="color: purple">Epic </span>|| 25+ || 25.5 || 30.5 || NA ||Seamoor
+
|-
+
| [[Bronze Flanged Mace]] ||Blunt||<span style="color: purple">Epic </span>|| 25+ || 19.5 || 25.5 || NA ||Seamoor
+
|}
+
 
+
====Brawlers Armor====
+
{| class="sortable"
+
|-
+
! '''Name''' !! '''Type''' !! '''Rarity''' !! '''LVL''' !! '''AC''' !! '''Sell''' !! '''Location'''
+
|-
+
| [[Brown Jute Cloak]] ||cloth armor||<span style="color: purple">Epic </span>|| 25+ || 44 || NA ||Seamoor
+
|-
+
| [[Silverweeave Tunic]] ||Light armor||<span style="color: purple">Epic </span>|| 25+ || 56 || NA ||Seamoor
+
|-
+
| [[Ebon Breastplate]] ||Medium Armor||<span style="color: purple">Epic </span>|| 25+ || 72 || NA ||Seamoor
+
|-
+
| [[Chitinous Plate]] ||Heavy Armor||<span style="color: purple">Epic </span>|| 25+ || 130 || NA ||Seamoor
+
|}
+
 
+
====Brawlers Helmet ====
+
{| class="sortable"
+
|-
+
! '''Name''' !! '''Type''' !! '''Rarity''' !! '''LVL''' !! '''AC''' !! '''Sell''' !! '''Location'''
+
|-
+
| [[Ebonyweave Hood]] ||Light Helmet||<span style="color: purple">Epic </span>|| 25+ || 18 || NA ||Seamoor
+
|-
+
| [[Black Iron Cage Helm]] ||Heavy Helmet||<span style="color: purple">Epic </span>|| 25+ || 26 || NA ||Seamoor
+
|}
+
 
+
=== Sorcery Set ===
+
'''*:'''Equipping three 'Sorcery' set items or more will grant you an additional 0.4 intelligence, 0.4 charisma and 0.3 wisdom.
+
<BR>
+
'''**:'''  All Sorcery equip, individually, contain 'This item grants you 0.1 int and 0.1 chr on equip' <BR>
+
 
+
====Sorcery Weapons====
+
{| class="sortable"
+
|-
+
! '''Name''' !! '''Type''' !! '''Rarity''' !! '''LVL''' !! '''Min''' !! '''Max''' !! '''Sell''' !! '''Location'''
+
|-
+
| [[Electrum Claymore]] ||Two Handed Sword||<span style="color: purple">Epic </span>|| 25+ || 24.5 || 30.5 || NA ||Seamoor
+
|-
+
| [[Clecrum Kora]] ||Sword||<span style="color: purple">Epic </span>|| 25+ || 22.5 || 28.5 || NA ||Seamoor
+
|-
+
| [[Goldenoak Staff]] ||Staff||<span style="color: purple">Epic </span>|| 25+ || 18.5 || 23.5 || NA ||Seamoor
+
|-
+
| [[Electrum Kris]] ||Dagger||<span style="color: purple">Epic </span>|| 25+ || 21.5 || 25.5 ||NA ||Seamoor
+
|-
+
| [[Goldenoak Bow]] ||Bow||<span style="color: purple">Epic </span>|| 25+ || 25.5 || 30.5 || NA ||Seamoor
+
|-
+
| [[Electrum Hammer]] ||Blunt||<span style="color: purple">Epic </span>|| 25+ || 19.5 || 25.5 || NA ||Seamoor
+
|}
+
 
+
====Sorcery Armor====
+
{| class="sortable"
+
|-
+
! '''Name''' !! '''Type''' !! '''Rarity''' !! '''LVL''' !! '''AC''' !! '''Sell''' !! '''Location'''
+
|-
+
| [[Griffon Feather Cloak]] ||cloth armor||<span style="color: purple">Epic </span>|| 25+ || 44 || NA ||Seamoor
+
|-
+
| [[Gator Hide Tunic]] ||Light armor||<span style="color: purple">Epic </span>|| 25+ || 56 || NA ||Seamoor
+
|-
+
| [[White Steel Chain]] ||Medium Armor||<span style="color: purple">Epic </span>|| 25+ || 72 || NA ||Seamoor
+
|-
+
| [[Banded White Plate]] ||Heavy Armor||<span style="color: purple">Epic </span>|| 25+ || 130 || NA ||Seamoor
+
|}
+
 
+
====Sorcery Helmet ====
+
{| class="sortable"
+
|-
+
! '''Name''' !! '''Type''' !! '''Rarity''' !! '''LVL''' !! '''AC''' !! '''Sell''' !! '''Location'''
+
|-
+
| [[Reflective Mask]] ||Light Helmet||<span style="color: purple">Epic </span>|| 25+ || 18 || NA ||Seamoor
+
|-
+
| [[Electrum Armet]] ||Heavy Helmet||<span style="color: purple">Epic </span>|| 25+ || 26 || NA ||Seamoor
+
|}
+
 
+
<BR>
+
<BR>
+
 
+
== Faction Sets==
+
Faction set equips are aquired by participating in faction battles; attacking and defending crystals with your guild and faction. Each participation grants you a certain amount %. Wins usually provide 20%. It caps out at 100%. Each sunday your % is translated into faction points which get added to your total faction points. Each enough and exchange them for faction equipment in alderria.
+
 
+
Each of the three factions has a slightly different 'set bonus'. You gain extra bonus stats (set bonus) when you have 3 peiece of the same set equiped.
+
 
+
=== Omaclaran Remnant Set ===
+
The Omaclaran Remnant set bonus: <br>
+
Equipping three 'Omaclaran Remnant' set items will grant you an additional 2% physical damage reduction, 4% spell damage reduction, and an HP boost based on your endurance (half your endurance rounded up). <br>
+
The three pieces needed for set are Body, gloves, boots. (Ring does not count for set bonus.)
+
 
+
{| class="sortable"
+
|-
+
! '''Name''' !! '''Type''' !! '''Rarity''' !! '''LVL''' !! '''AC''' !! '''Cost''' !! '''Location'''
+
|-
+
| [[Panthalassan Cape*]] ||Cloth Armor||<span style="color: purple">Epic </span>|| 25+ || 44 || 2000 FP ||Alderra
+
|-
+
| [[First Empire Armor*]] ||Light Armor||<span style="color: purple">Epic </span>|| 25+ || 56 || 2000 FP ||Alderra
+
|-
+
| [[Ironbark Chainmail*]] ||Medium Armor||<span style="color: purple">Epic </span>|| 25+ || 72 || 2000 FP ||Alderra
+
|-
+
| [[Titan Plate*]] ||Heavy Armor||<span style="color: purple">Epic </span>|| 25+ || 130 || 2000 FP ||Alderra
+
|-
+
| [[Enigmatic Gloves*]] ||Gloves||<span style="color: purple">Epic </span>|| 25+ || 11 || 2000 FP ||Alderra
+
|-
+
| [[Enigmatic Boots*]] ||Boots||<span style="color: purple">Epic </span>|| 25+ || 11 || 2000 FP ||Alderra
+
|-
+
| [[Omaclaran Remnant Signet Ring**]] ||Ring||<span style="color: purple">Epic </span>|| 25+ || NA || 1200 FP ||Alderra
+
|}
+
'''*:''' All set pieces have -1% pdt, -1% mdt each. <br>
+
'''**:''' Ring contain +6 hp, +6 mp and Skill: Light: gain light source for 3min at expense of 100hp <br>
+
 
+
=== Blackspawn Set ===
+
The Blackspawn set bonus: <br>
+
Equipping three 'Blackspawn' set items will grant you an additional 3% physical damage reduction, 3% spell damage reduction, and an HP boost based on your endurance (half your endurance rounded up).<br>
+
The three pieces needed for set are Body, gloves, boots. (Ring does not count for set bonus.)
+
 
+
{| class="sortable"
+
|-
+
! '''Name''' !! '''Type''' !! '''Rarity''' !! '''LVL''' !! '''AC''' !! '''Cost''' !! '''Location'''
+
|-
+
| [[Stygian Cloak*]] ||Cloth Armor||<span style="color: purple">Epic </span>|| 25+ || 44 || 2000 FP ||Alderra
+
|-
+
| [[Nemesis Vest*]] ||Light Armor||<span style="color: purple">Epic </span>|| 25+ || 56 || 2000 FP ||Alderra
+
|-
+
| [[Midnight  Mail*]] ||Medium Armor||<span style="color: purple">Epic </span>|| 25+ || 72 || 2000 FP ||Alderra
+
|-
+
| [[Obsidian Shell*]] ||Heavy Armor||<span style="color: purple">Epic </span>|| 25+ || 130 || 2000 FP ||Alderra
+
|-
+
| [[Clandestine Gloves*]] ||Gloves||<span style="color: purple">Epic </span>|| 25+ || 11 || 2000 FP ||Alderra
+
|-
+
| [[Clandestine Boots*]] ||Boots||<span style="color: purple">Epic </span>|| 25+ || 11 || 2000 FP ||Alderra
+
|-
+
| [[Blackspawn Signet Ring**]] ||Ring||<span style="color: purple">Epic </span>|| 25+ || NA || 1200 FP ||Alderra
+
|}
+
'''*:''' All set pieces have -1% pdt, -1% mdt each. <br>
+
'''**:''' Ring contain +6 hp, +6 mp and Skill: Light: gain light source for 3min at expense of 100hp <br>
+
 
+
=== Church of Alderra Set ===
+
The Church of Alderra set bonus: <br>
+
Equipping three 'Church of Alderra' set items will grant you an additional 4% physical damage reduction, 2% spell damage reduction, and an HP boost based on your endurance (half your endurance rounded up).<br>
+
The three pieces needed for set are Body, gloves, boots. (Ring does not count for set bonus.)
+
 
+
{| class="sortable"
+
|-
+
! '''Name''' !! '''Type''' !! '''Rarity''' !! '''LVL''' !! '''AC''' !! '''Cost''' !! '''Location'''
+
|-
+
| [[Pantheon Robe*]] ||Cloth Armor||<span style="color: purple">Epic </span>|| 25+ || 44 || 2000 FP ||Alderra
+
|-
+
| [[Zealot's Vestments*]] ||Light Armor||<span style="color: purple">Epic </span>|| 25+ || 56 || 2000 FP ||Alderra
+
|-
+
| [[Holy Avatar Scalemail*]] ||Medium Armor||<span style="color: purple">Epic </span>|| 25+ || 72 || 2000 FP ||Alderra
+
|-
+
| [[Divine Mantle*]] ||Heavy Armor||<span style="color: purple">Epic </span>|| 25+ || 130 || 2000 FP ||Alderra
+
|-
+
| [[Pious Gloves*]] ||Gloves||<span style="color: purple">Epic </span>|| 25+ || 11 || 2000 FP ||Alderra
+
|-
+
| [[Pious Boots*]] ||Boots||<span style="color: purple">Epic </span>|| 25+ || 11 || 2000 FP ||Alderra
+
|-
+
| [[Church of Alderra Signet Ring**]] ||Ring||<span style="color: purple">Epic </span>|| 25+ || NA || 1200 FP ||Alderra
+
|}
+
'''*:''' All set pieces have -1% pdt, -1% mdt each. <br>
+
'''**:''' Ring contain +6 hp, +6 mp and Skill: Light: gain light source for 3min at expense of 100hp <br>
+

Latest revision as of 21:40, 14 January 2026

Overview

Research: You can now research information about Equipment in the Academia of each city.

  • Command: /research <item name>
  • Note: This is the equivalent of right-clicking and examining an item.

For rarer or more uncommon items, including event items, please check the Uncommon Equipment page.

Legend

Items come in different rarities. The colour of the Rarity text is a guide on its power/importance:

  • Common items are usable in some way (food, water, potions, or store bought equipment).
  • Uncommon items. Gear that drops off from a standard NPC or has a one hour spawn timer.
  • Rare items. Gear that drops off from a rare NPC with longer spawn timers.
  • Epic items. Generally drops off from a one-a-day monster.
  • Legendary items. These drop from super bosses or quest relevant NPCs.
  • Mythic items. The rarest items obtained typically through one of a kind events.

Terminology

Term Definition
Min / Max Minimum and Maximum damage of a weapon when "Raw" (no enchants/blesses).
AC Armor Class: Protection value of the piece of armor (base value).
POW Power: Rating for instruments, tomes, codices, or talismans.
Lvl Level: Minimum level required to equip the item.
Buy / Sell Price in gold to purchase from a shop or sell back to a vendor.
PP Prestige Points: Currency used in special Alderra shops.
Radiant Top-tier enchantment only available on high-end PP equipment.
Mob The creature that has a chance to drop the item. (See Atlas for locations).
Special Unique modifiers or abilities attached to the item.

Weapons

Enhancement Rules

  • Blessed: Each blessing (max 5) adds +0.5 to Min/Max damage.
  • Enchanted: Dull (+0.5), Soft (+1), Bright (+1.5), Brilliant (+2). Rare Enchants: Radiant (+2.5), Mysterious (+3).
  • Decked: A fully decked weapon has +4.5 more Min/Max than shown raw values.
  • Humming: Low Tone (+1 Min), High Tone (+1 Max), Perfect Harmony (+1 Min/Max).

Weapon Categories

  • Blunts: Preferred for Druids, Clerics, and Paladins (+16% DMG for Paladins after lvl 20).
  • Bows: Two-handed. Recommended for Archer, Ranger, and Thief. Arrows allow critical hits.
  • Daggers: Recommended for Assassin, Thief, and Necromancer.
  • Staves: Recommended for Cleric, Monk, Necromancer, and Sorcerer.
  • Swords: Recommended for Barbarian, Bard, Knight, Paladin, and Ranger.
  • Two-Handed: Higher average damage and critical chance. Recommended for Barbarian and Knight.
  • Special Weapons: Unique or hybrid weapon types.

Armor & Protection

Enhancement Rules

  • Blessed: Each blessing (max 5) adds +1 AC to Body Armor.
  • Enchanted: Dull (+2), Soft (+4), Bright (+6), Brilliant (+8). Rare: Radiant (+12), Mysterious (+16).
  • Humming: Barely (+2 AC), Softly (+4 AC), Loudly (+6 AC).
  • Decked: Fully decked Body Armor grants +13 AC more than the raw value.

Armor Categories

  • Cloth Armor: Recommended for Assassin, Necromancer, Thief, and Sorcerer.
  • Light Armor: Recommended for Archer, Cleric, and Monk.
  • Medium Armor: Recommended for Bard, Druid, and Ranger.
  • Heavy Armor: Recommended for Barbarian, Knight, and Paladin.

Helms & Shields

Enhancement Rules

  • Enchanted: Dull (+1), Soft (+2), Bright (+3), Brilliant (+4). Rare: Radiant (+6), Mysterious (+8).
  • Humming: Barely (+2 AC), Softly (+3 AC), Loudly (+4 AC).
  • Decked: Fully decked Helms/Shields grant +4 AC more than the raw value.

Protection Categories

  • Light Helm: Recommended for Bard, Druid, Monk, Necromancer, and Sorcerer.
  • Heavy Helm: Recommended for Assassin, Barbarian, Cleric, Knight, Paladin, Ranger, and Thief.
  • Shields: Recommended for Assassin, Barbarian, Cleric, Knight, Paladin, Ranger, and Thief.

Off-Hand & Accessories

Ranger Pet Gear

Rangers can equip pets with one weapon, one armor, one special, and one description item.

Pet Armor

Name Cost Location AC WIS Dodge HP/Lvl Special
Thick Cloth Armor 2500 Ark/Hideout - 5 3 - +10 Spell Negation
Leather Carapace 2500 Ark/Hideout 10 2 1 3 -
Scale Mail Armor 2500 Ark/Hideout 20 - - 6 -
Mithril Armor 2500 Ark/Hideout 40 -3 -3 10 -
Thin Cloth Armor 250 Canopia - 2 2 - +5 Spell Negation
Pet Armor - Tinfoil Hat 1000 Ebonmurk 10 3 1 4 Soulbound
Pet Armor - Colossal Gambeson 1000 Ebonmurk 60 -3 -2 12 Soulbound

Pet Weapons

Name Cost Location DMG INT Agi Delay Exh Special
Bone Gear 2500 Ark/Hideout -15 5 - -0.25s -0.5s -
Sapphire Gear 2500 Ark/Hideout 2 - - -0.5s -1.0s -
Titanium Gear 2500 Ark/Hideout 6 - - - - -
Adamantite Gear 2500 Ark/Hideout 18 -6 -2 0.25s 0.5s -
Pet Weapon - Razorpaw 1000 Ebonmurk -12 4 -1 -0.15s -0.2s Soulbound
Pet Weapon - Titan Thumper 1000 Ebonmurk 8 -2 - 0.1s -0.1s Soulbound
Pet Weapon - Energia Rod 1000 Ebonmurk - 7 1 -0.2s -0.25s Soulbound

Pet Specials & Descriptions

Name Cost Location Effect
Leech Spell 6500 Ranger Hideout 20% Spell - Damage base self heal.
Beam Spell 6200 Ranger Hideout 20% Spell - Casts divinity beam.
Divinity Glow 2000 Ranger Hideout Adds: %PetName% glows bright %PlayerDivinityColor%!
Ominous Aura 2000 Ranger Hideout Adds: %PetName% is surrounded by an ominous aura!